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NPC Generator

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Advanced [show]


Three Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has brown fur. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the east to a Mason, Three learned a great deal about her father's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Job, Mentor. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Three Of World, Female Tabaxi Warlock 10
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)12 (+1) 14 (+2)15 (+2)
Skills Perception +6, Persuasion +6
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 18000 sp. Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Sapphire pendant on gold chain (2600 gp). Cloth of gold vestments (70 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Burgell Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. He sports a flattop hair cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Burgell lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Attractive, Family. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Burgell Turen, Male Gnome Warlock 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 180 gp.


Social Check DCs


Gennal Teinithra, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is lengthy and is close to two feet long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: He was born at the edge of vast plains. He has had some formal writing training, and achieved minor success. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels the way he acts is they only way to get by in the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Artistic, Impeccable. Bonds: Nature, Criminal record. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Gennal Teinithra, Male Elf Monk 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)8 (-1) 8 (-1)16 (+3)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Oppah Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and is dressed in earthy colors with a blue and black handkerchief worn on her left side. Her skin is also unnaturally pale. She wears her hair in dreadlocks. This hazel eyed northerner is not easily forgotten.

Personality: Her tongue was cut out and she uses sign language. She is a ruthless business woman, a trait she acquired from her father.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She inherited the family business which she has now maintained for 6 years.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Disease, Mundane. Bonds: Immigrant, Job. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Oppah Fiddlefen, Female Gnome Barbarian 9
Small (3'1") Gnome, True Neutral (CR 9)
Armor Class 11
Hit Points 77 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Abyssal, Halfling
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1700 gp.


Social Check DCs


Koeth Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Roofer. He wears his blonde hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Koeth lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage

Flaws: Insomniac, Racist, Fearful. Bonds: Family, Job, Adventurer. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Koeth Teinithra, Male Elf Cleric 12
Medium (4'10") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 48 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +5, Investigation +7
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Sylvan, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2000 gp. Black opal (700 gp). Tiger eye turquoise (10 gp). Coral (120 gp). Aquamarine (200 gp). Coral (120 gp).


Social Check DCs


Burto Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a tan scarf. He is physically well-built. His long black hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.

History: The child of southern immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Military, Job. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Burto Greenbottle, Male Halfling Warlock 8
Small (3'2") Halfling, Neutral Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)18 (+4) 13 (+1)8 (-1)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Giant, Dwarven, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 6000 sp. Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norsko Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. His moppish golden hair is in a traditional bowl cut. His eyes are likewise gray.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family Norsko was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Norsko decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Poor, Criminal record. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norsko Halsey, Male Half-Orc Paladin 7
Medium (6'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is muscular with a powerful set of arms. She has black fur. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Calm and collected, she is a well trained Cartwright. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She was born into a rich family. She went to a religious school and was inspired by the priests there in charitable deeds. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Racist. Bonds: Attractive, Job, Rich, Religious. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Harvest Of Clay, Female Tabaxi Ranger 5
Medium (4'10") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2 Alchemist’s fire. 4 Holy water. 5 Acid flasks.


Social Check DCs


Spear Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His long brown fur is drawn into a two foot long braid. This yellow eyed westerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Spear is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. Spear was born on a far western plains where he grew up under the tutelage of his father, an expert Barkeep. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Ideals: Justice, Fighting. Flaws: Depressed, Insane. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Spear Plume, Male Tabaxi Warrior 5
Medium (5'5") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)17 (+3) 16 (+3)14 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 13
Languages Common, Abyssal, Infernal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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