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NPC Generator

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Advanced [show]


Fonkin Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and wears an entirely blue suit with tan socks and a vest with buckled shoes. His right leg appears badly burned and disfigured. His auburn hair is cut jaggedly and amateurishly. His violet eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast island. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical. Bonds: Job, Rich, Nature. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Fonkin Waggletop, Male Gnome Ranger 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 18 (+4)11 (+0) 13 (+1)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Berrian Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a blue tunic with black highlights, and long green pants that bunch up around his shoes. His black hair is long and unkept. His gray eyes are slightly larger than normal.

Personality: This man loves painting and to teach people painting more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: When he was but 4 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He has never given up on his painting dream.

Motivation: He would like to get married and retire.

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Berrian Caerdonel, Male Elf Aristocrat 5
Medium (5'2") Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Silver comb with moonstones (500 gp). Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).


Social Check DCs


Quick Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her orange fur is braided into rings. Her thin eyebrows rest above her beady yellow eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She has a minor phobia of water and hates getting wet.

History: Born to a Banker, her mother struggled to pay the bills. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Religious, Poor. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Quick Of Spirit, Female Tabaxi Barbarian 7
Medium (5'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 16 (+3)17 (+3)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Tomi Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Insane, Addict. Bonds: Rich. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Tomi Underfoot, Male Halfling Commoner 15
Small (2'10") Halfling, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 42 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 9 (-1)18 (+4)
Skills Deception +9, Religion +7
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 4000 gp. Deep blue spinel (900 gp). Chalcedony (20 gp). Amethyst (160 gp). Red spinel (160 gp). Tourmaline (160 gp). Azurite (4 gp). 1 Medium magic item.


Social Check DCs


Lidda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is long and unkept. Her gray eyes peer out from beneath her small white hat.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Animals are drawn to her, and she is able to talk to them.

History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.

Motivation: She wants nothing more than to rejoin the army; and she has comitted a past crime that haunts her to this day

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Military. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Lidda Wildheart, Female Halfling Rogue 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1900 sp. 5 Acid flasks.


Social Check DCs


Xanaphia Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears blue leather gloves, a blue jacket, and tight pants. Her chestnut hair, when down, is lengthy. Her eyes are likewise green.

Personality: A deeply religious woman she believes everything happens for a reason. She invites people to come help in her community garden.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist, Logical, Athletic. Bonds: Religious, Slave. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Xanaphia Galanodel, Female Elf Expert 13
Medium (4'8") Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 45 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 18 (+4)11 (+0)
Skills Deception +4, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Giant, Infernal
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 100 pp. Black pearl (1400 gp). Emerald (800 gp). Moonstone (70 gp). Golden yellow topaz (1400 gp). Canary diamond (7000 gp). Carnelian (70 gp). Amber (50 gp). Moonstone (70 gp). Obsidian (16 gp). Star ruby (800 gp).


Social Check DCs


Faral Horineth, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear tan tank tops with blue skirt. Her long chestnut hair reaches down to her waist. Her thin eyebrows rest above her beady hazel eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bellfounder arts, while her father instructed her in etiquette, music and courtly manner. Faral abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Faral Horineth, Female Elf Warlock 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp.


Social Check DCs


Hugolina Toti, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, constantly wearing a yellow suit, pastel shirt, and green tie. She wears her brown hair up. Her gray eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the east. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She left for the east, certain she would find work there.

Motivation: She is a bit of a kleptomaniac.

Ideals: Professionalism. Flaws: Antagonistic, Racist. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Hugolina Toti, Female Half-Elf Druid 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Tim Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey armored body suit, with a simple white line shooting up and back down. He sports a long silver beard, and similarly colored long hair. He has green eyes and a grey hat with a white feather.

Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Disease. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Tim Hadleigh, Male Human Sorcerer 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp.


Social Check DCs

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