Nalral Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears grey trousers with brown and red striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His auburn hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Server, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Job, Military. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 2000 sp.
Ombul Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a green scarf. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. His tied-back hair is chestnut. His amber eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: To pay off his debts; and wants to open a new tavern
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Job, Debt. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 40 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 4000 sp. Freshwater pearl (8 gp). Tourmaline (70 gp).
Lone Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her gray fur is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She can speak with the recently deceased. Animals are drawn to her, and she is able to talk to them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the south, certain she would find work there.
Motivation: To get a good night's sleep; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Guard
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. 1 Everburning torch.
Gadreel Fear, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in a clean green cloak covering her clean studded leather. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her eyes, though not visible through her cowl, are red.
Personality: Aggressive, abrasive, and angry, Gadreel embodies much of what other species detest in the Tieflings. She is a ruthless business woman, a trait she acquired from her mother.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's in love; and she desires power and/or immortality
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Adventurer, Has a crush. Occupation: Body Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (800 gp). Gold dragon comb with red garnet eye (700 gp). Silver comb with moonstones (200 gp). Silver chalice with lapis lazuli gems (50 gp).
Fivin Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears violet painted combat armor at almost all times. His head has been shaved. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic, Disciplined, Artistic. Flaws: Ugly. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 47 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 600 gp.
Lorilla Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing a perfectly clean shirt and pair of pants. Her hair, while still mostly golden, has prominent grey streaks. Her green eyes are slightly larger than normal.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Lorilla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: Revenge; and many dire rats want her driven away
Ideals: Joker. Flaws: Greedy. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Sculptor
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 66 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 8000 sp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her orange fur is unkempt and raggedy. Her fierce amber eyes like to dwell on things.
Personality: River is depressed about a lot of things. She tends to be a nihilist. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She loathes her own lifestyle; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Cloth of gold vestments (120 gp). Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item.
Tawar Reed, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'10". She wears a simple white robe with violet stripes complete with hood, and her gloved hand is found clutching a shield. Her brown hair is cut jaggedly and amateurishly. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Tawar was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She tends to her Unemployed job now, and dutifully fulfills any obligations she has.
Motivation: Wishes to resurrect an old love; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Logical. Bonds: Poor, Job, In love. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 600 gp.
Thamior Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this man wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has a long auburn beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He served in the navy to pay for his family's outstanding loans. Thamior was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thamior decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Impeccable, Artistic. Bonds: Attractive, Military, Criminal record. Occupation: Baker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 4 (-3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1700 sp.
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Their contribution stands as a beacon of hope for all adventurers!