Geva Ansley, Female Human [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is obsessed with finding treasure.
History: She was born several months after her father was called into army service. Her parents enrolled her in a Rogue school at a young age so that she could practice her martial talents. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Map Maker
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
Feldûsh Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'9", this man likes to wear ponchos typically of a light black in addition to tight pants. He has styled his black hair well, parting it to the left. He has a tattooed face.
Personality: Feldûsh wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Disciplined, Athletic. Flaws: Shy, Ugly. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Infernal, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Srorthen Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this eastern man is renowned for his bright black suits and hats. His bronze crest is still thick. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born on a small isolated farm. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.
Motivation: To clean up the streets; and he wants to meet his childhood hero
Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Adventurer, Nature, Guardian. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 400 gp.
Trail Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown fur is slicked back into a classic pompadour. He has a dull look in his yellow eyes.
Personality: Aggressive, abrasive, and angry, Trail embodies much of what other species detest in the Tabaxis. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trail is combative with any and all who dare try his patience in the slightest.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He seems to be bored by most things.
Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 8 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 28000 cp. 1 Masterwork Common Melee.
Jade Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in a clean brown cloak covering his clean studded leather. He has no fur. His face is scarred and worn.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Unemployed like his father before him.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Military, Job. Occupation: Unemployed
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 42 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Sapphire pendant on gold chain (1600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Zog Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a white tunic with red highlights, and long brown pants that bunch up around his shoes. His brown hair is lengthy and is close to two feet long. His violet eyes peer out from beneath his deerstalker white hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Zog studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He tends to his Baker job now, and dutifully fulfills any obligations he has.
Motivation: Regain custody of his son; and to be a armorer again
Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Baker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3200 sp. Freshwater pearl (9 gp). Moss agate (9 gp).
Vonana Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is red and curly. She has a dull look in her hazel eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is an amazing painter.
History: She was born in the west, but her parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Vonana's homeland. Vonana decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Sensitive. Bonds: Immigrant. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 250 gp.
Lewis Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and is renowned for his bright yellow suits and hats. His blonde hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered
History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable, Logical. Flaws: Insane, Disease. Bonds: Adventurer, Nature. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 500 gp. Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valafar Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is smooth and relatively long. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Valafar was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Flaws: Shy. Bonds: Poor, Has a crush, Adventurer. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Goblin, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +7
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!