Althaea Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy violet pantaloons and a yellow scarf. She is physically well-built. Her broad hat is riddled with cuts and holes. Her eyes are likewise amber.
Personality: Confrontational and typically high on some drug or another. She has a small toy that she constantly fidgets with.
History: Her mother raised her in a mountain cabin. After coming to the age of reason, Althaea took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She got away from her former life and has fallen to alcoholism.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Nature, Criminal record. Occupation: Mortician
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Spear Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a brown costume with the symbols of strength on her torso, and sports empty pouches on her belt. Her black fur is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: Spear speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Spear was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: Nothing but the best is good enough for her; and to reunite with her old friends
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Servant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork Heavy steel shield. 1 Breastplate.
Roger Harlow, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. His eyes are gray and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a slaver, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Ugly, Antagonistic, Secretive. Bonds: Mentor, Rich. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 10 (+0) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp.
Gomory Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. With a patchy silver beard and wild silver hair. His eyes are likewise green.
Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.
History: Born in a small village he learned the ways of the warrior from his father. In his 16th year, his parents were killed by a orcs raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gomory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Persistence, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Doctor
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 1 Minor magic item.
Anthony Clayton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears very tight pants and wife beaters, though occasionally he sports a brown coat, marred by teas. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the west, but his parents moved at a very young age to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anthony grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anthony. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's looking for his big break
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 65 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 17 (+3) | 8 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +8
Possessions: 90 pp. Black pearl (1000 gp). Freshwater pearl (15 gp). Jasper (80 gp). Golden yellow topaz (1000 gp). Violet garnet (1000 gp). Eye agate (15 gp). Eye agate (15 gp). Silver pearl (110 gp). Peridot (80 gp). Tiger eye turquoise (15 gp).
Sumnes Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue vest and prefers black and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is braided into rings. Her hazel unseeing eyes seem to look past you.
Personality: Sumnes is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born several months after her father was called into army service. When Sumnes reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to have a good time and be beloved.
Ideals: Extrovert, Optimist. Flaws: Ugly, Disease. Bonds: Military. Occupation: Healer
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 42 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +6
Possessions: 1200 gp.
Joan Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'2" and wears light armors faded through time and improper care. Her red hair is cut short. Her gray eyes have a joyful gleam in them most of the time.
Personality: While she acts the brute, she is far gentler than she would appear. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: A powerful brothel owner made her what she is. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage
Ideals: Fighting, Artistic. Bonds: Family, Mentor. Occupation: Bricklayer
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Moonstone (80 gp).
Seere Dread, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she has a large green mantle and cape that has been intricately interwoven into her violet robe. Her purple hair is heavily combed to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is fixated on the number 75. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. A few years later when the east was not economically sound they moved to her current location. She has never given up on her writing dream.
Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp.
Blossom Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light red in addition to tight pants. She keeps her long brown hair kept up in a rat tail. Her violet eyes dart from person to person.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Adventurer
Voice: Draws out vowels
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
