Adran Hanali, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Nature. Occupation: Cook
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 6 (-2) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. White pearl (160 gp).
Rimmon Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His brown hair is knotted and matted. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A strong sense of loyalty to Human people.
Ideals: Fighting, Athletic. Flaws: Antagonistic, Racist. Bonds: Slave, Adventurer. Occupation: Stylist
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 8
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
Possessions: 500 gp. Hematite (12 gp). Peridot (70 gp). Aquamarine (1300 gp). Banded agate (12 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.
Phelaia Shame, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is typically in her Bellfounder uniform. She has wavy chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born blind and as such lacked many opportunities for work. She helped her father out around the business and became quite the natural. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north.
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Bellfounder
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Alexandrite (400 gp). Violet garnet (400 gp). Rock crystal (40 gp). Banded agate (15 gp). Eye agate (15 gp). Smoky quartz (40 gp).
Bune Joy, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman dresses in green turtlenecks beneath a grey coat with white slacks. She keeps her long red hair kept up in a rat tail. Her eyes are silver and she is always smoking a pipe.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. A true patriot, Bune would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in a small forest village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bune fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life
Ideals: Fighting. Flaws: Terse. Bonds: Poor, Military, Nature. Occupation: Tailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 19 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Undercommon, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Marastyr Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She has a penchant for wearing a ring with an oversized jet on her right hand. Her golden hair is styled in orderly dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She also is a firm believer in the womanly ideal.
History: The child of a Layabout, who enjoyed hunting, Marastyr was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Merchant like her mother before her.
Motivation: Further expansion of business; and she is unsatisfied with her job
Flaws: Impulsive. Bonds: Rich, Attractive, Job, Nature. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 gp.
Sekhmet Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered hand crossbow and tarnished morningstar as well. Her black hair is kept up in a ponytail inside a deerstalker hat. Her fierce white eyes like to dwell on things.
Personality: She is witty, but her monotone delivery comes off as unnerving She is used to getting what she wants. In part because she is a meticulous planner.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She moves from town to town, unable to find a place to settle.
Motivation: To pay off her debts; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Professionalism, Gifted. Bonds: Immigrant, Debt. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 150 gp. Amethyst (50 gp).
Bethrynna Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries a battered morningstar and tarnished shortspear as well. She has a very tight haircut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Locksmith in town.
History: Bethrynna was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Attractive, Job. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp.
Cloak Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a robe, a symbol of magic around his neck, and a glaive on his belt. His fur, while still mostly lavender, has prominent grey streaks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.
History: He was born at the edge of vast mountains. He worked as a nervous Unemployed and found it very stressful. He has drifted from career to career and currently works as a Unemployed.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Nature, Job. Occupation: Unemployed
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 3000 sp.
Merihim Charm, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His purple hair has been sun bleached extensively. His eyes are black and he is always smoking a pipe.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Around other people he will do his best to conceal his emotions and appear jolly.
History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor, Religious. Occupation: Baker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Tourmaline (50 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp).
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