Barendd Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a hammer. His hair is white, silky, and of moderate length. He has brown eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Philantrophist, Impeccable. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 74 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2000 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (100 gp). A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her white fur is kept up in a ponytail inside a top hat. Her eyes are blue.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She believes the world needs to unite to get rid of illithids once and for all.
History: Born in the east her family was never financially stable. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Flaws: Ugly. Bonds: Nature, Enemies, Poor, Family. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 200 gp.
Charles Graeme, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can't help but pocket interesting objects he comes across
History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To clean up the streets; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane. Bonds: Poor, Guardian, In love. Occupation: Masseuse
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 150 gp. Chalcedony (80 gp).
Carrie Nailo, Male Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this eastern man dresses well, typically a more casual-formal manner. He has dyed his greying black hair a little too much giving a sharp black color. He has amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them
History: Born to a Miner, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Assassin
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 47 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 1100 gp. Golden yellow topaz (600 gp). Peridot (60 gp).
Trym Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has red hair. She has a tattooed face.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She feels kind of lost in life.
Ideals: Athletic. Flaws: Racist, Secretive, Depressed. Bonds: Immigrant. Occupation: Courier
Voice: German accent
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp.
Seraphina Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears silk and lounges about seductively. She has wavy chestnut hair. Her eyes are blue.
Personality: Stoic and calm, she prefers to meditate than take action. She has a small toy that she constantly fidgets with.
History: Seraphina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She got away from her former life and has fallen to alcoholism.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Poor, Religious. Occupation: Mortician
Voice: Sore throat, cough
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Damakos Dare, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is blue and curly. His white eyes peer out from beneath his top green hat.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the north. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Persistence. Bonds: Rich, Job, Immigrant, Religious. Occupation: Sculptor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Aquan, Draconic
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 300 pp. Hematite (9 gp). Rhodochrosite (9 gp). Rose (40 gp). Alexandrite (500 gp). Lapis lazuli (9 gp). Rhodochrosite (9 gp). Alexandrite (500 gp). Malachite (9 gp). Rhodochrosite (9 gp). Moss agate (9 gp). Peridot (40 gp). Chrysoprase (40 gp). Eye agate (9 gp). Black pearl (500 gp). Star rose quartz (40 gp).
Orianna Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears light armors faded through time and improper care. Her blue hair, when down, is lengthy. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barkeep arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She feels threatened by others; and she uses money and sex appeal to get what she needs
Flaws: Fearful. Bonds: Immigrant, Attractive, Rich. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Jade Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his club. His long red fur is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Jade was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of specialists.
Motivation: To unite with his sister.
Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Family. Occupation: Junk Dealer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 62 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Auran, Elven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2000 gp. Moss agate (14 gp). Sard (60 gp). Star ruby (1200 gp).
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