Cloud Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears professional attire, she is not a threatening figure. Her fur is brown, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has always had a great fascination with Dragonborn culture. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Cloud was born with her mother's beautiful face. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to dragonborn people
Ideals: Optimist. Flaws: Insomniac, Racist. Bonds: Attractive, In love. Occupation: Shipwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 500 gp.
Duergath Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He has a long chestnut beard with little hanging trinkets. His face is scarred and worn.
Personality: He has always had a great fascination with Gnomish culture. He has a small toy that he constantly fidgets with.
History: He was born in a small mountains village. In his 15th year, his parents were killed by a giants raid, leaving Duergath alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.
Motivation: Many giants want him driven away; and he wants revenge against giants
Ideals: Fighting. Flaws: Ugly, Racist, Addict. Bonds: Nature, Enemies. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 4 (-3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Claira Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She sports white long hair. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She plays an instrument quite well.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She has chosen to use the inheritance that was left to her frivolously. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Regain custody of her daughter; and to unite with her sister
Ideals: Artistic. Flaws: Shy, Secretive. Bonds: Rich, Family. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 49 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
Possessions: 120 pp. 1 Minor magic item.
Az-Adar Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will rave to anyone who will listen. He takes great joy in being the best Stableman in town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his father's forge. He has achieved small success as a Stableman.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Insane, Disease. Bonds: Job, Rich. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Orc, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Iolite (30 gp). Star ruby (700 gp).
Kabbarg Thornton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear white clothing when she does not wear armor. She wears her hair in dreadlocks. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Kabbarg hails from a village terrorized by dire rats. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Flaws: Mundane, Insane. Bonds: Attractive, Criminal record, Enemies, Job. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Carlin Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city she treasured whatever gifts she got. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has been a successful dealer in antiques buying low and selling high.
Motivation: Half-Orc compassion.
Ideals: Entrepeneur, Gifted. Flaws: Insomniac, Racist. Bonds: Poor. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 7)
Armor Class 9
Hit Points 30 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
Possessions: 600 gp.
Eva Tindall, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses well, typically a more casual-formal manner. She has wavy black hair. Her brown eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. As long as the job gets done she does not care how it got done.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Locksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp.
Vrondiss Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. He has no crest. His eyes are red.
Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Vrondiss was born in the west. At a young age he loved to build and create. After coming to the age of reason, Vrondiss took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.
Motivation: His religion dominates his actions; and he desires power and/or immortality
Ideals: Gifted, Persistence. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. Blue quartz (9 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item.
Joser Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his blue robe. His silver hair is cut short. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Joser was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Job, Criminal record. Occupation: Performer
Voice: Uses sign language
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 39 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
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