Rosalind Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is constantly adorned with expensive silk clothing, often dyed in bright yellow and grey, and wears rings and necklaces with large, colorful gems. Her black hair is cut short. She has green eyes.
Personality: A skeptical and narcissistic woman, Rosalind's first love is herself. Her second love is also herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now mingles about in high society.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Rich, Military, In love. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
Possessions: 700 gp. Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.
Raer Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears violet leather gloves, a violet jacket, and tight pants. His blonde hair is greasy and uncared for. He has a dull look in his green eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Insomniac. Bonds: Adventurer, Rich, Nature. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 70 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Greeba Ramsey, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a black costume with the symbols of death on her torso. Her long auburn hair is drawn into a two foot long braid. She is baby faced.
Personality: This woman loves music and to teach people music more than just about anything. Animals are drawn to her, and she is able to talk to them.
History: Born to a poor family in the city she treasured whatever gifts she got. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Ideals: Athletic, Artistic, Gifted. Bonds: Poor, Criminal record. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 9 (-1) | 4 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
Possessions: 280 gp.
Leaf Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'7". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a hand crossbow. Her lavender fur is long and unkept. She is baby faced.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is frequently practicing swordplay.
History: Born to a poor family in the city she treasured whatever gifts she got. Leaf was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Leaf decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: Several ex partners dislike her way of doing things and want revenge; and half-orc compassion
Flaws: Ugly, Racist. Bonds: Military, Poor, Criminal record, Enemies. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 88 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
Possessions: 6000 gp. Azurite (16 gp). Tiger eye turquoise (16 gp). Obsidian (16 gp). Deep blue spinel (1100 gp). Malachite (16 gp). Aquamarine (1100 gp). Coral (160 gp). Obsidian (16 gp). Moonstone (70 gp). Azurite (16 gp). Deep blue spinel (1100 gp). Freshwater pearl (16 gp). Malachite (16 gp). Golden pearl (160 gp). Banded agate (16 gp). Obsidian (16 gp). Carnelian (70 gp). Black opal (1200 gp). Golden yellow topaz (1100 gp). Brown-green garnet (160 gp). Jade (160 gp). Rose (70 gp). Fiery yellow corundum (1200 gp). Deep blue spinel (1100 gp). 1 Medium magic item.
Kilia Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this northern woman is generally well dressed albeit a few years behind the times. Her tied-back hair is red. Her eyes, though not visible through her cowl, are amber.
Personality: Kilia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born in a small forest village. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Orthog Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. He sports a flattop hair cut. This amber eyed northerner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also is a firm believer in the manly ideal.
History: The child of a Mason, who enjoyed hunting, Orthog was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others.
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Nature, Mentor. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp.
Herleva Southey, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear brown clothing when she does not wear armor. Her tied-back hair is golden. Her brown eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, she prefers to meditate than take action. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered poetry. Now she works as a poetry tutor during her time off.
Motivation: Money/treasure; and revenge
Ideals: Disciplined, Logical, Artistic. Bonds: Rich, Enemies. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp.
Kriv Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a broad hat to cover his moderate length blue crest. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He misses his home and complains about the freezing weather, even in summer.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the north, certain he would find work there.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Flaws: Sensitive, Antagonistic. Bonds: Immigrant, Rich, Criminal record. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 22 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 900 gp. Sardonyx (40 gp). Red-brown spinel (110 gp). Smoky quartz (40 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.
Havilar Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" eastern woman, she wears green trousers with tan and brown striped suspenders. She wears various colorful collared shirts. Her bronze crest has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is happy with her job as a Sage. She turns her eye from what people do, preferring to live and let live. Energy wise she seems alert and responsive.
History: She comes from a rich eastern family. After coming to the age of reason, Havilar took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Further expansion of business; and find a way to reverse the transformation of her sister
Ideals: Professionalism, Gifted. Bonds: Job, Rich, Family. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 12)
Armor Class 12
Hit Points 46 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Finely wrought small gold bracelet (80 gp). Jeweled gold crown (4000 gp). Gold dragon comb with red garnet eye (900 gp). Brass mug with jade inlays (500 gp). A silver and pearl hairclip (80 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.
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