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NPC Generator

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Lvl.
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Advanced [show]


Giselle Barclay, Female Human [Permalink]

Personal [hide]

Description: This woman is renowned for her bright brown dresses and hats, and sports empty pouches on her belt. She has wavy golden hair. She has several tiny amber earrings on each ear.

Personality: Stoic and calm, she prefers to meditate than take action. She also has developed a complete distrust of the Detective profession.

History: Born in the north to a Miner, Giselle learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by brigands. Giselle was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to be a detective again

Ideals: Disciplined. Bonds: Rich, Job, Adventurer, Enemies, Debt. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Giselle Barclay, Female Human Monk 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Andram Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears black leather gloves, a black jacket, and tight pants. He has moderate length purple hair. He has black eyes and a black hat with a yellow feather.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: Sold as a small child to a wizard, Andram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Addict. Bonds: Has a crush, Mentor, Family. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Andram Laughter, Male Tiefling Paladin 4
Medium (6'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 16 (+3)18 (+4)
Skills Performance +6
Senses Passive Perception 13
Languages Common, Orc, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Leaf On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His yellow fur is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are yellow.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich northern family. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has worked as a Merchant like his mother before him.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he has money and likes to spend it

Ideals: Fighting. Bonds: Attractive, Job, Rich. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Leaf On the Mountaintop, Male Tabaxi Sorcerer 4
Medium (6'2") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)6 (-2) 13 (+1)15 (+2)
Skills Investigation +0, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Thradal Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. He has wavy white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Military, Job. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thradal Ironfist, Male Dwarf Monk 10
Medium (4'3") Dwarf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 83 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 8 (-1)8 (-1)
Skills History +6, Insight +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 9000 sp. Golden yellow topaz (700 gp). Sardonyx (80 gp). Tourmaline (90 gp). Lapis lazuli (8 gp). Tourmaline (90 gp). Black star sapphire (1400 gp). Blue star sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zed Rutherford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length auburn hair. His blue unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. Zed abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Disease, Insomniac, Antagonistic. Bonds: Military, Adventurer, Job. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Zed Rutherford, Male Half-Orc Barbarian 5
Medium (5'2") Half-Orc, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)12 (+1) 12 (+1)6 (-2)
Skills Athletics +6, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +4

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dean Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is cut close to his head. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Dean studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He has achieved small success as a Dyer.

Motivation: To be a Locksmith again; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Dean Woods, Male Half-Elf Commoner 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Stealth +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Ratlûg Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He has the majority of his body covered in plate, marred by chocolates. He has dyed his greying golden hair a little too much giving a sharp golden color. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. Ratlûg enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Herbalist father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Optimist. Flaws: Ugly, Hedonist, Disease. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Ratlûg Sherwood, Male Half-Orc Ranger 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Just what you see.


Social Check DCs


Werydd Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tattered old clothes. Her golden hair is matted, messy, and big. She has gleaming, smiling blue eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the south; and her religion dominates her actions

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Werydd Helcral, Female Dwarf Expert 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)17 (+3) 3 (-4)8 (-1)
Skills Deception +1
Senses Passive Perception 6
Languages Common, Dwarven, Halfling, Druidic, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Aura Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting clothing which further accentuates her frame. She has styled her white fur well, parting it to the right. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born the only child of a wealthy merchant. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and retire the richest woman in the east

Ideals: Opinionated, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Aura Peak, Female Tabaxi Bard 2
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Malachite (9 gp).


Social Check DCs

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