Emerald In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears pastel leather gloves, a pastel jacket, and tight pants. Her fur is cut close to her head. She is baby faced.
Personality: She is fixated on the number 4. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the north her family was never financially stable. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls; and to reunite with her absent father
Flaws: Ugly, Insane. Bonds: Enemies, Poor, Family. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 8
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Alexandrite (600 gp). Golden yellow topaz (600 gp). 1 Chain shirt.
Shedinn Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. His rusty crest is slicked back into a classic pompadour. He has gold eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his brother recently and the two have been together since.
Motivation: He feels threatened by others; and doesn't want to be a fisher and was forced into it by his family
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Military, Nature, Family. Occupation: Fisher
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 30000 cp. Finely wrought small gold bracelet (20 gp).
Kiirith Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his green crest in a flapper bob. He has gleaming, smiling gold eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Locksmith business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: Wants to open a new tavern; and he's looking for his big break
Ideals: Justice, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 10000 cp.
Xanaphia Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She carries with her a set of hammers on her belt, each one with a sapphire on the hilt. Her silver hair is unkempt and raggedy. She wears large thick round spectacles.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Xanaphia grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better world.
Motivation: She wants to meet her childhood hero; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Courier
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Zykroff Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She prefers to wear black clothing when she does not wear armor. Her crest is short and bronze. She wears crescent spectacles with a black brim.
Personality: While she acts the brute, she is far gentler than she would appear. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While studying, she fell in love. They married and had a daughter. She used her abilities to travel the world and help people.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Fighting, Philantrophist, Gifted. Bonds: In love, Enemies. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Sekhmet Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she is dressed in a clean black cloak covering her clean studded leather, and is pretty ugly. Her white hair has been sun bleached extensively. Her face is scarred and worn.
Personality: She is fixated on the number 95. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Energy wise she seems alert and responsive.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fisher arts, while her mother instructed her in etiquette, music and courtly manner. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Professionalism. Flaws: Ugly, Insane, Fearful. Bonds: Rich. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 8000 sp. Banded agate (5 gp). Golden yellow topaz (600 gp). Brown-green garnet (80 gp). Deep blue spinel (600 gp).
Eiravel Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat, and he perpetually has his hammer ready. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.
Personality: Eiravel wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Elves.
History: Eiravel lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother.
Ideals: Fighting, Disciplined. Flaws: Racist. Bonds: Family. Occupation: Performer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 pp.
Reddlepop Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a blue vest and prefers black and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She sports silver long hair. She has a tattooed face.
Personality: While she acts the brute, she is far gentler than she would appear. She takes great joy in being the best Guard in town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job.
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Immigrant, Job. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 73 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +3
Possessions: 40 pp. Alexandrite (300 gp). Silver pearl (140 gp).
Shifting Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Baker. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long beige fur kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with finding treasure.
History: Shifting hails from a village terrorized by orcs. In her 18th year, her parents were killed by a orcs raid, leaving Shifting alone in the world. After a stint in an orphanage, she was adopted. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and revenge
Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Baker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Tourmaline (90 gp). Eye agate (10 gp). Carnelian (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
