Cockaby Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a large blue jacket. His hair is white and very short. His face is scarred and worn.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.
History: Born in the north to a Carter, Cockaby learned a great deal about his mother's area of expertise. A gifted student he started as a Layabout, but he got bored and became a Carter. He has been a successful dealer in antiques buying low and selling high.
Motivation: Doesn't want to be a Carter and was forced into it by his family; and he'd like to take his coworkers down a peg
Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 109 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1
Possessions: 1000 pp. Freshwater pearl (13 gp). Freshwater pearl (13 gp). Azurite (13 gp). Red garnet (110 gp). Obsidian (13 gp). Eye agate (13 gp). Blue star sapphire (500 gp). Azurite (13 gp). 1 Minor magic item.
Flask Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is brown, silky, and of moderate length. She is baby faced.
Personality: Flask wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born several months after her father was called into army service. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Disciplined, Justice. Flaws: Racist. Bonds: Attractive, Military. Occupation: Shipwright
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 310 gp.
Avelina Harlow, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. Her top hat is riddled with cuts and holes. Her eyes are violet and catlike.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born to a criminal king-pin and mafia family She was taken as a slave by a traveling circus and forced to perform She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Disciplined, Logical. Flaws: Ugly. Bonds: Slave, Criminal record. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp. 1 Tanglefoot bags.
Naamah Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She dresses like a well dressed Banker does. She wears her red hair down. She has black eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. Further she is a bit of a stoner and is frequently out of it.
History: Her father raised her in a mountain cabin. Naamah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 14 years.
Motivation: Sabotage a competitor; and to be a miner again
Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Job, Nature. Occupation: Banker
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Emeny Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is well dressed, constantly wearing a yellow suit, grey shirt, and white tie. Her black hair is unkempt and raggedy. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She uses divination through singing.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her martial abilities were realized during a raid on her village. After a long history of fighting, Emeny and her spouse have recently divorced.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Healer
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Druidic, Ignan, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Tourmaline (110 gp). Chalcedony (80 gp). Alexandrite (1000 gp).
Smoking In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is typically in her Stylist uniform. She has white fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Smoking is depressed about a lot of things. She tends to be a nihilist. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a plains tribe. Smoking liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Further expansion of business; and she feels kind of lost in life
Ideals: Fighting. Flaws: Depressed. Bonds: Job, Attractive, Nature. Occupation: Stylist
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 5 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 11 (+0) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 100000 cp. Deep green spinel (140 gp).
Nurkara Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and is pretty ugly. Her golden hair is thinning but still full. She has gleaming, smiling hazel eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Nurkara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her father was a soldier and died while she was still young. Nurkara was left her father's suit of armor and trained in its use and care. She has never given up on her dancing dream.
Motivation: Nothing but the best is good enough for her; and she wants nothing more than to rejoin the army
Ideals: Impeccable, Artistic. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Merchant
Voice: Russian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1800 sp.
Herleva Stapleton, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is well dressed, constantly wearing a brown suit, red shirt, and black tie. She has wavy golden hair. Her fierce hazel eyes like to dwell on things.
Personality: Stoic and calm, she prefers to meditate than take action. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Miller, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their daughter. She worked as a Farmer, and she later adopted a second daughter.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Disciplined, Philantrophist, Gifted. Bonds: Family, Adventurer. Occupation: Farmer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Fire opal (1300 gp). Rhodochrosite (6 gp). Hematite (6 gp). Blue sapphire (1300 gp).
Shágflak Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Ruler. His blonde hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.
History: When he was but 4 years old his parents immigrated from the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc
Ideals: Persistence, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Debt. Occupation: Ruler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. Emerald (1500 gp). Fire opal (1500 gp). Sard (30 gp). Peridot (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
