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NPC Generator

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Advanced [show]


Taklinn Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His blonde hair is kept up in a ponytail inside a feathered hat. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Taklinn grew up listening to his mother's many stories. He moved out south to avoid the crime he committed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and he desires power and/or immortality

Ideals: Philantrophist. Bonds: Adventurer, Criminal record, Enemies. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Taklinn Eversharp, Male Dwarf Aristocrat 6
Medium (4'5") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 56 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 4000 sp. Moss agate (12 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Lance Ashley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Lance took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: A strong sense of loyalty to Halfling people; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive, Criminal record. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Lance Ashley, Male Human Rogue 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)6 (-2) 16 (+3)10 (+0)
Skills Insight +5, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Freshwater pearl (15 gp).


Social Check DCs


Vaina Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is well kept. She has brown eyes and a blue hat with a green feather.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break.

Ideals: Athletic, Extrovert. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Vaina Siannodel, Female Elf Barbarian 10
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 63 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 2200 gp. Gold dragon comb with red garnet eye (1300 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Silver chalice with lapis lazuli gems (140 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his blonde hair up. His brown eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Immeral was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Philantrophist, Optimist. Flaws: Depressed. Bonds: Military. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Immeral Gracey, Male Half-Elf Cleric 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. Deep blue spinel (200 gp). Amethyst (160 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shautha Bentham, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has a moderate pudge and is not very fit. With wild golden hair. Her amber eyes lackadaisically let the world flow into them.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a great chef.

History: She served in the navy to pay for her family's outstanding loans. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Military, Criminal record. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Shautha Bentham, Female Half-Orc Commoner 7
Medium (4'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 100 pp. Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her fur is orange and very short. She has several tiny jet earrings on each ear.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken as a slave by a traveling circus and forced to perform She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands.

Flaws: Secretive. Bonds: Rich, Family, Slave, Enemies. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Windy Shore, Female Tabaxi Warlock 10
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 12 (+1)18 (+4)
Skills Insight +5, Investigation +7
Senses Passive Perception 11
Languages Common, Orc, Ignan, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1542222200

Possessions: 2200 gp. Freshwater pearl (13 gp). Golden yellow topaz (1300 gp). Moss agate (13 gp). Black pearl (1300 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Daar Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a green poncho over her likewise colored trousers and shirt. She wears her silver crest up. Her gold eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is skeptical of what others tell her and is slow to trust.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and to prove her worth to the world

Ideals: Joker. Flaws: Shy, Impulsive. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Daar Sumnarghthrysh, Female Dragonborn Rogue 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 68 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chay Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep red leather and dull white iron scale mail and is in decent physical shape. His blonde hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: He was born in the west, but his parents moved at a very young age to the south. After coming to the age of reason, Chay took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Chay Tealeaf, Male Halfling Paladin 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan, Terran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp.


Social Check DCs


Anakis Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing the road beaten gear of a warrior. Her dark red hair is kept up in a ponytail inside a wide-brimmed hat. Her thin eyebrows rest above her beady black eyes.

Personality: Anakis is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: The child of eastern immigrants she idolized her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Anakis's homeland. Anakis decided to take the middle way and become a bodyguard. She inherited the family business which she has now maintained for 12 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Fighting, Extrovert. Flaws: Ugly, Secretive. Bonds: Immigrant, Job. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Anakis Vigil, Female Tiefling Rogue 8
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, History +5
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5

Possessions: 4000 sp.


Social Check DCs

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