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NPC Generator

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Advanced [show]


Merla Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'9" has a big stupid grin on her face most of the time. She wears a lot of dark rich colors, with gold accents. With bright blonde hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. Her first spouse was a Masseuse, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: To unite with her sister; and wants to raise her children well

Flaws: Addict, Shy. Bonds: Attractive, Family, Rich. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Merla Warmwater, Female Halfling Rogue 5
Small (2'9") Halfling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Black pearl (1100 gp). Alexandrite (1100 gp). 1 Everburning torch. 3 Smokesticks. 3 Smokesticks. 4 Holy water.


Social Check DCs


Chay Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a moderate pudge and is not very fit. His long chestnut hair reaches down to his waist. His hazel eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Chay is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Jeweler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.

Motivation: To be a Jeweler again; and he is unsatisfied with his job

Ideals: Justice. Bonds: Family, Military, Criminal record, Job. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Chay Fatrabbit, Male Halfling Commoner 8
Small (3'3") Halfling, Lawful Evil (CR 8)
Armor Class 15
Hit Points 43 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Giant, Ignan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: Malachite (7 gp). Jasper (80 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp). Moss agate (7 gp).


Social Check DCs


Helgret Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tight fitting grey shirt and pants. She has no hair. Her amber eyes are passionate and lively.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her father was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Helgret and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Helgret Gorunn, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 13 (+1)8 (-1)
Skills Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 300 sp.


Social Check DCs


Armara Bliss, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a black coat over a blue low-cut shirt, and a small hat upon her head. Her white hair is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Aggressive, abrasive, and angry, Armara embodies much of what other species detest in the Tieflings. She is a ruthless business woman, a trait she acquired from her father.

History: The child of a Masseuse, who enjoyed hunting, Armara was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. After a long history of fighting, Armara and her spouse have recently divorced.

Motivation: Retire the richest woman in the south; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature, Slave. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Armara Bliss, Female Tiefling Aristocrat 5
Medium (4'7") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)16 (+3) 11 (+0)18 (+4)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Aquan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Jet (60 gp). 1 Minor magic item.


Social Check DCs


Barendd Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a grey and black robe with the hood down. He is an epitome of beauty. His golden hair is lengthy. His gray eyes peer out from beneath his feathered grey hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family Like his mother and his brother before him, after school he went straight into learning to become a Cook. He has worked as a Cook like his mother before him.

Motivation: He is unsatisfied with his job; and to be a body guard again

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Criminal record, Job. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Barendd Rumnaheim, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 310 gp. Smoky quartz (20 gp).


Social Check DCs


Delebean Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of his god around his neck, and a glaive on his belt. His long auburn hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Delebean took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Fighting, Gifted. Flaws: Insane, Disease. Bonds: Military. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Delebean Glittergem, Male Gnome Ranger 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)8 (-1) 9 (-1)11 (+0)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Jet (50 gp). Alexandrite (300 gp). 1 Minor magic item.


Social Check DCs


Silvo Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is harsh and unforgiving.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After months of barely getting by, Silvo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich, Job. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Silvo Cherrycheeks, Male Halfling Wizard 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 10 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 9 (-1)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +8, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 100 gp. Black pearl (600 gp). Star ruby (900 gp).


Social Check DCs


Theriatis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy white hair. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Theriatis Ariessus, Male Elf Warrior 11
Medium (5'0") Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 53 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +6, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Druidic, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2300 gp. Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1900 gp). Gold music box (4000 gp). An abacus with copper, silver and gold markers (150 gp). Old masterpiece painting (1900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Minor magic item.


Social Check DCs


Cecily Huxley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears brown painted combat armor at almost all times. Her golden hair is lengthy and is close to two feet long. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is very quiet and rarely speaks above a whisper. She pushes her goals aggressively. She is also a coward if confronted.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others.

Flaws: Shy, Fearful. Bonds: Attractive, Mentor. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Cecily Huxley, Female Human Expert 6
Medium (5'10") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 53 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)15 (+2) 11 (+0)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 500 gp. Silver pearl (80 gp). Amethyst (80 gp). Sardonyx (60 gp). Star ruby (700 gp).


Social Check DCs

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