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NPC Generator

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Advanced [show]


Zykroff Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. Her black crest is knotted and matted. Her red eyes peer out from beneath her deerstalker green hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A true patriot, Zykroff would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She is the product a well kept family trust fund and as such has never really known need. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Shy. Bonds: Military, Rich, Adventurer. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Zykroff Zzzxaaxthroth, Female Dragonborn Warlock 6
Medium (6'2") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 13 (+1)16 (+3)
Skills Insight +4, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Jasper (50 gp). Malachite (8 gp). Amber (50 gp). Obsidian (8 gp).


Social Check DCs


Mord Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and likes to wear ponchos typically of a light black in addition to tight pants. His skin is also unnaturally pale. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insane, Shy. Bonds: Military. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Mord Bradly, Male Half-Orc Monk 7
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 7 (-2)10 (+0)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Nim Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky blue painted plate armor. He is bald on top and has large black tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. During his travels, Nim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is terrified, and will act out of fear; and to get a good night's sleep

Ideals: Passionate. Flaws: Ugly, Insomniac, Fearful. Bonds: Poor. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Nim Ofandrus, Male Elf Warrior 5
Medium (4'11") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Deep blue spinel (1400 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Lindsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He wears a colorful flower in his golden hair. His eyes are hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Shy. Bonds: Attractive, Family, Religious, Enemies. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Lindsey, Male Human Warlock 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Karash Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is greasy and uncared for. His eyes are violet and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His job bores him to no end. He has decided to make it more interesting.

History: Karash was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record, Family. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Karash Lindsey, Male Half-Orc Expert 7
Medium (5'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 17 (+3)10 (+0) 12 (+1)8 (-1)
Skills Athletics +8, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +4

Possessions: 6000 sp. Jet (60 gp). White opal (1300 gp). Rose (50 gp).


Social Check DCs


Waywocket Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her quarterstaff. Her whole body is exceptionally muscular. She wears a feathered hat to hide her balding. Her green eyes are slightly larger than normal.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in a small village she learned the ways of the warrior from her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Waywocket Silverthread, Female Gnome Adept 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)16 (+3) 8 (-1)5 (-3)
Skills Acrobatics +0, Performance -1
Senses Passive Perception 9
Languages Common, Gnome, Auran, Infernal, Terran
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Shifting Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is beige, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.

History: Shifting was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Attractive. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Shifting Of Snakes, Male Tabaxi Bard 4
Medium (6'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)12 (+1) 16 (+3)17 (+3)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 13000 cp. Aquamarine (800 gp). Black opal (600 gp). Rose (70 gp).


Social Check DCs


Five Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy lavender fur. She prefers to wear brown clothing when she does not wear armor. She has a hunchback. Her lavender fur is drawn into a tight pony tail with a dagger scrunchie. She has gleaming, smiling green eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the east her family was never financially stable. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She got away from her former life and has fallen to alcoholism.

Motivation: Regain custody of her daughter; and to reunite with her absent father

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Criminal record, Poor, Family. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Five Candle, Female Tabaxi Expert 5
Medium (5'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Farideh Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this woman wears professional attire. Her rusty crest has been sun bleached extensively. She has red eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a ruthless business woman, a trait she acquired from her mother.

History: Gifted from a young age, Farideh studied abroad. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is content.

Ideals: Joker, Entrepeneur, Gifted, Persistence. Bonds: Attractive. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Farideh Shestendeliath, Female Dragonborn Fighter 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 11 (+0)7 (-2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1800 sp.


Social Check DCs

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