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NPC Generator

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Advanced [show]


Halimath Ariessus, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a tan coat over a red low-cut shirt, and a wide-brimmed hat upon his head. His golden hair is long and unkept. His gray unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Religious. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Halimath Ariessus, Male Elf Warlock 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)13 (+1) 10 (+0)13 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 2000 sp.


Social Check DCs


Harriet Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears professional attire. She wears a broad hat to cover her moderate length golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She speaks before she thinks and is too direct. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born at the edge of vast plains. She was taken as a slave by a traveling circus and forced to perform She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's looking for her big break.

Flaws: Impulsive. Bonds: Attractive, Adventurer, Nature, Slave. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Harriet Underfoot, Female Halfling Bard 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 16 (+3)16 (+3)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 gp. Violet garnet (1400 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Cecily Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many tan ritualistic tattoos. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has done her best to style her silver hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She struck it rich when she found rare goods in large quantities. Days after completing her studies, news broke out that her hometown was attacked by orcs. Cecily was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: She has money and likes to spend it; and many orcs want her driven away

Flaws: Racist. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Cecily Sylvaranth, Female Half-Elf Expert 6
Medium (4'7") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Old masterpiece painting (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Phelaia Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern woman usually wears her black robe and has her sword always slung over her shoulder. She wears her red hair down. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Energy wise she seems alert and responsive.

History: She got into the Assassin business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: Revenge; and many goblins want her driven away

Ideals: Athletic, Professionalism. Flaws: Addict. Bonds: Enemies, Job. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Phelaia Nowhere, Female Tiefling Aristocrat 4
Medium (5'6") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 9 (-1)14 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Draconic, Druidic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Onyx (40 gp).


Social Check DCs


Nutae Selevarun, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His hair is chestnut, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Doctor, Nutae learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Doctor soon after.

Motivation: Wants to raise his children well; and doesn't want to be a doctor and was forced into it by his family

Ideals: Passionate. Bonds: Attractive, Immigrant, Job, Family. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Nutae Selevarun, Male Elf Warlock 7
Medium (5'3") Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)18 (+4) 13 (+1)8 (-1)
Skills Religion +7
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan, Auran, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 1200 gp.


Social Check DCs


Caramip Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are hazel.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caramip fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting. Flaws: Emotional, Ugly. Bonds: Rich, Nature, Military. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Caramip Oomtrowl, Female Gnome Rogue 4
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)8 (-1) 11 (+0)13 (+1)
Skills Athletics +3, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 34000 sp. Alexandrite (800 gp). Golden yellow topaz (800 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Ur-Edin Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many yellow ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: To prove his worth to the world; and expand his business

Flaws: Impulsive. Bonds: Job, Adventurer, Slave, Has a crush. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Ur-Edin Everly, Male Half-Orc Warlock 7
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)7 (-2) 12 (+1)11 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Tricking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel shirt with thin tan vertical stripes and pastel pants. His yellow fur is lengthy and is close to two feet long. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He would rather hide behind his crafts than deal with other people.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother; and he feels threatened by others

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Tricking Treat, Male Tabaxi Ranger 3
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 900 sp.


Social Check DCs


Mastema Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses in green turtlenecks beneath a black coat with tan slacks. Her hair, while still mostly dark red, has prominent grey streaks. Her eyes are likewise red.

Personality: Mastema is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Mastema grew up listening to her mother's many stories. She dropped out of school before completing her studies. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's repulsed by the pc

Ideals: Extrovert, Logical. Flaws: Antagonistic, Greedy. Bonds: Adventurer. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Mastema Charisma, Female Tiefling Commoner 1
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 6 (-2)13 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 8
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 110 gp.


Social Check DCs

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