Shava Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She has a very tight haircut. Her eyes are likewise brown.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is harsh and unforgiving.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their son. She worked as a Mercenary, and she later adopted a second son.
Motivation: Wants to work out more often; and regain custody of her son
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Mercenary
Voice: Timid voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp.
Himo Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries greataxes. He wears his brown hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Fighting, Joker, Justice. Bonds: Rich, Criminal record. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. Golden yellow topaz (300 gp). Deep blue spinel (300 gp). Golden yellow topaz (300 gp).
Vanchu Nash, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'11" and muscular, this eastern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is long and chestnut with streaks of auburn, and is pulled back with small black clips. Her thin eyebrows rest above her beady amber eyes.
Personality: She loves telling others what to do and how they should feel about things. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: The child of a Scribe, who enjoyed hunting, Vanchu was taken on many hunting expeditions. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic, Opinionated. Flaws: Ugly, Insane. Bonds: Religious, Nature. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 5 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 4000 cp. 1 Everburning torch.
Corkitron Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His auburn hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to loving parents in a slum to the west. His mother was a soldier and died while he was still young. Corkitron was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Poor, Military. Occupation: Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 11)
Armor Class 10
Hit Points 56 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 3100 gp. Deep green spinel (40 gp). White pearl (40 gp). Freshwater pearl (15 gp). Onyx (20 gp). Aquamarine (1600 gp). Peridot (20 gp). Lapis lazuli (15 gp). 1 Minor magic item.
Raam Glory, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time, and a wedding ring on his right hand. His chestnut hair is long and unkept. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raam is combative with any and all who dare try his patience in the slightest.
History: The child of a Tanner, who enjoyed hunting, Raam was taken on many hunting expeditions. His childhood dream was to be a Tanner, but he was a colossal failure. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Ugly. Bonds: In love, Job, Nature. Occupation: Ploughman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 148 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
Possessions: 5000 gp. Old masterpiece painting (1100 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Medium magic item. 1 Medium magic item.
Zykroff Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has dyed her greying copper crest a little too much giving a sharp copper color. Her red eyes are slightly larger than normal.
Personality: She does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done she does not care how it got done.
History: She was born blind and as such lacked many opportunities for work. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Seeks redemption.
Ideals: Justice, Professionalism. Flaws: Disease. Bonds: Attractive. Occupation: Bookbinder
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 9
Hit Points 65 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: Alexandrite (1600 gp). Jade (40 gp). Canary diamond (3000 gp).
Ilanis Floshem, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. Her wide-brimmed hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Ilanis was born in the west. At a young age she loved to build and create. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Regain custody of her son.
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Family. Occupation: Adventurer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 11000 cp. 1 Half-Plate. 1 Breastplate. 1 Masterwork Heavy steel shield.
Gormogord Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He wears his white hair down. He is very pretty but has cold, dead eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a brothel owner, Gormogord was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others.
Flaws: Impulsive, Fearful. Bonds: Attractive, Nature, Mentor. Occupation: Blacksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 330 gp.
Tordek Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a worn and beaten armor. His golden hair is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of orcs once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered east to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Many orcs want him driven away.
Flaws: Antagonistic, PTSD. Bonds: Attractive, Enemies, Rich. Occupation: Junk Dealer
Voice: Timid voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 290 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
