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NPC Generator

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Advanced [show]


Anbera Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long brown hair kept up in a rat tail. Her fierce amber eyes like to dwell on things.

Personality: She has a massive crush on the younger sibling of the Mercenary who has hired her part-time. She is a logical person and will generally grow upset if things defy logic and science.

History: Anbera was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with her absent mother.

Ideals: Logical. Bonds: Attractive, Has a crush, Family. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Anbera Trueanvil, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +0, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 gp. Hematite (7 gp). Chrysoberyl (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Thiala Withrethin, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a wide-brimmed hat to cover her moderate length chestnut hair. She wears large thick round spectacles.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Elf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thiala fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Enemies, Military. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Thiala Withrethin, Female Elf Aristocrat 4
Medium (5'5") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Obsidian (4 gp). Red spinel (120 gp). Chalcedony (20 gp). Black pearl (500 gp).


Social Check DCs


Vanuath Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a yellow costume with the symbols of his god on his torso. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He enjoys reading and quiet.

History: He was born in a small desert village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Logical. Flaws: Hedonist. Bonds: Slave, Nature, Mentor. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Vanuath Koehlanna, Male Half-Elf Adept 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adran Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. He has a long silver beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.

History: He was born in the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the north, certain he would find work there.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Optimist, Artistic. Flaws: Racist. Bonds: Immigrant, Nature. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adran Lathalas, Male Elf Monk 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nemeia Victory, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a green poncho over her likewise colored trousers and shirt, and carries bows. She keeps her blue hair in a pixie cut. Her silver unseeing eyes seem to look past you.

Personality: She is happy with her job as a Jeweler. She turns her eye from what people do, preferring to live and let live. She feeds upon the attention of others.

History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Nemeia Victory, Female Tiefling Cleric 10
Medium (5'6") Tiefling, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 98 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)17 (+3) 15 (+2)16 (+3)
Skills Deception +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Goblin
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 2000 gp. Tiger eye turquoise (15 gp). White pearl (150 gp). Jasper (40 gp). Silver pearl (150 gp). Tiger eye turquoise (15 gp). Tourmaline (150 gp).


Social Check DCs


William Thorpe, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He loathes his own lifestyle; and his religion dominates his actions

Ideals: Optimist, Impeccable. Flaws: Depressed. Bonds: Religious, Criminal record. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Thorpe, Male Human Ranger 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 7 (-2)12 (+1)
Skills Insight +0, Nature +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Rolf Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Mason, Rolf learned a great deal about his mother's area of expertise. His childhood dream was to be a Roofer, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Justice. Bonds: Job, Adventurer, Religious. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Rolf Holimion, Male Half-Elf Warlock 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 3000 sp. Obsidian (8 gp). Jet (130 gp). Azurite (8 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hagren Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Knight. His moppish golden hair is in a traditional bowl cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Hagren was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Knight. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content.

Ideals: Gifted. Flaws: Mundane, Insane, Lazy. Bonds: Immigrant, Attractive. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Hagren Enfield, Male Half-Orc Warlock 7
Medium (6'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Deception +5, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp.


Social Check DCs


Eloise Wharton, Female Human [Permalink]

Personal [hide]

Description: This western woman is generally well dressed albeit a few years behind the times. Her clothes are grease stained in places. Her hair is cut close to her head. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: When she was but 5 years old her parents immigrated from the west. Eloise was born on a far western plains where she grew up under the tutelage of her father, an expert Engraver. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Eloise Wharton, Female Human Expert 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp.


Social Check DCs

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