Kildrak Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. His chestnut hair is slicked back into a classic pompadour. He has hazel eyes.
Personality: Kildrak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is untrained/undisciplined, which makes him dangerous.
Motivation: Seeks redemption; and wishes to resurrect an old love
Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant, In love. Occupation: Beggar
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 380 gp. 1 Masterwork Common Melee.
Orsik Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tattered old clothes. He has styled his blonde hair well, parting it to the left. His violet eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He does not trust anyone and sleeps with one eye open.
History: When he was but 8 years old his parents immigrated from the west. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To get a good night's sleep.
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Insane. Bonds: Immigrant. Occupation: Healer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Terran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Smoky quartz (20 gp). Jasper (20 gp).
Jane Atherton, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'0". She wears a faded coat and loose pants complete with deerstalker hat. Her hair is red and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She comes from a rich eastern family. She worked as a nervous Ploughman and found it very stressful. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She is content; and an old rival family wants her found
Flaws: Mundane. Bonds: Family, Slave, Rich, Job. Occupation: Ploughman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
Bundrigo Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a red poncho over his likewise colored trousers and shirt. He has golden hair. His amber eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a island tribe. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away
Ideals: Fighting, Justice. Flaws: Insane. Bonds: Nature, Enemies. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 8000 sp. Jasper (70 gp). Black pearl (1400 gp). Tiger eye turquoise (15 gp). Zircon (70 gp).
Theobald Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a yellow shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His brown hair is cut short. He has a tattooed face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Gifted, Justice. Flaws: Insomniac. Bonds: Slave, Family. Occupation: Sailor
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Goblin
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1000 sp.
Veit Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. He keeps his blonde hair in a pixie cut. His blue eyes are passionate and lively.
Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Days after completing his studies, news broke out that his hometown was attacked by brigands. Veit was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He is content.
Flaws: Antagonistic, Mundane, Racist. Bonds: Enemies. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp.
Aym Guile, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is wearing a perfectly clean shirt and pair of pants. Her brown hair is lengthy. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: Aym wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Aym was born in the west. At a young age she loved to build and create. Cursed with vampirism at a very young age, Aym has worked very hard to control her curse. She used her abilities to travel the world and help people.
Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult; and several ex partners dislike her way of doing things and want revenge
Ideals: Disciplined, Philantrophist, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp. Tourmaline (80 gp).
Mary Connors, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with Stetson hat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. She has shaved her head bald. Her thin eyebrows rest above her beady amber eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. When Mary reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the west.
Ideals: Entrepeneur. Flaws: Ugly, Emotional. Bonds: Religious, Military. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Margery Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She wears a faded coat and loose pants complete with deerstalker hat. She has a long white ponytail with little hanging trinkets. Her ears are large.
Personality: Margery speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Priest, her mother struggled to pay the bills. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting drow, the young Margery began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Someone believes her a fraud.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Banker
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 60 pp. 1 Masterwork Light steel shield. 1 Buckler. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
