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NPC Generator

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Advanced [show]


Merihim Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is singed and shortened. His eyes are silver.

Personality: Eccentric and domineering, Merihim will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Merihim Larceny, Male Tiefling Sorcerer 8
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 10 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)15 (+2) 11 (+0)17 (+3)
Skills Deception +6, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. With a patchy black beard and wild black hair. He has several tiny aquamarine earrings on each ear.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Herbalist profession.

History: When he was but 4 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. He has worked as a Spy like his mother before him.

Motivation: To be a Herbalist again.

Ideals: Athletic. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Fargrim Balderk, Male Dwarf Bard 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)17 (+3) 11 (+0)9 (-1)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 320 gp. Deep green spinel (90 gp). Lapis lazuli (14 gp).


Social Check DCs


Charles Rodney, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. His tied-back hair is silver. His thin eyebrows rest above his beady gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Flaws: Ugly, Selfish, Mundane. Bonds: Job, Military. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Charles Rodney, Male Human Commoner 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Ermina Bing, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has done her best to style her blonde hair to look like a famous performer. She has several tiny topaz earrings on each ear.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She has recently gotten a pet goose that steals things from people.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has money and likes to spend it

Flaws: Ugly. Bonds: Rich, Enemies, Adventurer, Criminal record. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Ermina Bing, Female Human Druid 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)14 (+2) 13 (+1)9 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp.


Social Check DCs


Aura Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing the road beaten gear of a warrior. She wears a colorful flower in her white fur. She is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food she seems plenty friendly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aura Of Ivory, Female Tabaxi Monk 10
Medium (5'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 10 (+0)14 (+2)
Skills Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1800 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Black velvet mask with numerous citrines (30 gp). Gold music box (3000 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Caution, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears dark leathers with embroidery. His right leg appears badly burned and disfigured. He keeps his purple hair in a flapper bob. His gold eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Marbas Caution, Male Tiefling Warrior 5
Medium (6'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Jaxi Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her crest is greying and her face has many wrinkles. Her thin eyebrows rest above her beady red eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She struck it rich when she found rare goods in large quantities. By chance she met her sister recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Jaxi Wivvyrholdalphiax, Female Dragonborn Druid 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 14 (+2)6 (-2) 8 (-1)13 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Zircon (70 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Holton, Female Human [Permalink]

Personal [hide]

Description: Standing 4'10", this woman wears a tight fitting brown shirt and pants. Her hair is greying and her face has many wrinkles. She has a dull look in her violet eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in a small mountains village. Melissa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Extrovert. Bonds: Nature, Adventurer. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Melissa Holton, Female Human Rogue 11
Medium (4'10") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 75 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 3200 gp. Jet (70 gp). Emerald (1200 gp). Rhodochrosite (6 gp). Brown-green garnet (70 gp).


Social Check DCs


Anselm Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Anselm was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Insane, PTSD. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Anselm Perceval Burke, Male Half-Elf Paladin 11
Medium (4'11") Half-Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 85 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)9 (-1) 9 (-1)16 (+3)
Skills Athletics +3, Survival +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 100 pp. Freshwater pearl (13 gp). Deep blue spinel (900 gp). Lapis lazuli (13 gp). Moss agate (13 gp). Deep blue spinel (900 gp). Amber (110 gp). Red-brown spinel (110 gp). Freshwater pearl (13 gp). 1 Minor magic item.


Social Check DCs

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