Baggi Sutherland, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair, when down, is lengthy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a habit of throwing herself into exceedingly dangerous situations.
History: Baggi was born the youngest of three triplets. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is terrified, and will act out of fear; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Impulsive, Fearful. Bonds: Family. Occupation: Sailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 23 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 7000 sp. Aquamarine (800 gp). Peridot (40 gp). Clear bright green emerald (2000 gp). Sardonyx (40 gp). Violet garnet (800 gp). 1 Minor magic item.
Matilda Digby, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With wild brown hair. Her eyes, though not visible through her cowl, are gray.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Blacksmith, who enjoyed hunting, Matilda was taken on many hunting expeditions. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Joker. Bonds: Nature, Rich. Occupation: Baker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 80 gp.
Antinua Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is cut short with large spiked bangs in the front. Her eyes are hazel and she is always smoking a pipe.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born the only child of a wealthy merchant. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Retire the richest woman in the south; and her spouse's relatives view her with great suspicion
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Rich, Family. Occupation: Baker
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 2400 gp.
Faran Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white coat over a tan low-cut shirt, and a wide-brimmed hat upon his head, and he perpetually has his rapier ready. His chestnut hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. He is an amazing painter.
History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a mason again
Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp. Jade (50 gp). Emerald (700 gp).
Mozikth Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His crest is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the west, but his parents moved at a very young age to the south. He was taken from his home at a very young age. After a long history of fighting, Mozikth and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 11)
Armor Class 12
Hit Points 96 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 2900 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). Jeweled electrum ring (2000 gp).
Nadarr Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His green crest is lengthy and is close to two feet long. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a minor phobia of water and hates getting wet.
History: A powerful necromancer made him what he is. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east.
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Edge Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, she is not a threatening figure. Her orange fur is heavily combed to the right. She has a tattooed face.
Personality: She is overprotective of those who hire her services. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 5 years.
Motivation: She's attracted to the PC.
Flaws: Ugly, Disease. Bonds: Guardian, Has a crush, Job. Occupation: Painter
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 17 (+3) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
Possessions: 120 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp).
Fragrant Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her long red fur is drawn into a two foot long braid. Her yellow eyes dart from person to person.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born in the west. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is searching for what she claims is her rightful reward.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has comitted a past crime that haunts her to this day
Ideals: Extrovert. Flaws: Greedy. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Lance Coombs, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in grey turtlenecks beneath a black coat with grey slacks. His moppish brown hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Lance has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and half-elven compassion
Ideals: Athletic, Logical. Flaws: Racist, Disease, Insomniac. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Smoky quartz (20 gp).
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