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NPC Generator

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Advanced [show]


Everard Shirley, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His moppish silver hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Everard hails from a village terrorized by dire rats. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: To be a Bricklayer again.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Shirley, Male Human Bard 11
Medium (6'6") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 21 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Celestial
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: Obsidian (12 gp). Chrysoberyl (140 gp).


Social Check DCs


Salanop Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a dagger on it. Her golden hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She invites people to come help in her community garden.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Salanop abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by goblins. Salanop was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She has a rivalry with the Church that dominates her actions; and she's looking for her big break

Ideals: Philantrophist. Bonds: Attractive, Enemies, Religious, Adventurer. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Salanop Scheppen, Female Gnome Commoner 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 17 (+3)15 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Bernard Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His brown eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Hunter. He has achieved small success as a Hunter.

Motivation: Wants to raise his children well; and to unite with his brother

Flaws: Mundane. Bonds: Immigrant, Job, Poor, Family. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Bernard Ilphelkiir, Male Half-Elf Cleric 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)7 (-2) 14 (+2)11 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Just what you see.


Social Check DCs


Chay Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His head has been shaved. He has blue eyes and a white hat with a green feather.

Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Flaws: Ugly, Disease, Antagonistic. Bonds: Rich, Family. Occupation: Bather

Voice: German accent

Attributes [hide]

Chay Jamjar, Male Halfling Aristocrat 10
Small (2'10") Halfling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 64 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Investigation +6, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears a broad hat to cover his moderate length black hair. His face is covered beneath a completely black helmet.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Architect, Drogo learned a great deal about his mother's area of expertise. His childhood dream was to be a Guard, but he was a colossal failure. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Disciplined. Bonds: Attractive, Rich, Job. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Drogo Churchill, Male Human Paladin 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 11 (+0)13 (+1) 7 (-2)16 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp. Sardonyx (60 gp). 1 Banded mail.


Social Check DCs


Cumpen Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is always cut to a buzz. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She dislikes all the random violence that takes place in the west. She would rather hide behind her crafts than deal with other people.

History: She was born in a small mountains village. Cumpen liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Find a way to reverse the transformation of her sister; and she's in love

Ideals: Pacifist, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Cumpen Bafflestone, Female Gnome Rogue 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)16 (+3) 9 (-1)14 (+2)
Skills Nature +5, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Terran, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Anastrianna Iathrana, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears blue trousers with black and white striped suspenders. She wears various colorful collared shirts. She has styled her white hair well, parting it to the right. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, she is a well trained Miner. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised in a white middle class family as the only child. She has had some formal music training, and achieved minor success. She tends to her Miner job now, and dutifully fulfills any obligations she has.

Motivation: She is content; and sabotage a competitor

Ideals: Joker, Artistic. Flaws: Addict, Mundane. Bonds: Job. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Anastrianna Iathrana, Female Elf Druid 9
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 15
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: Eye agate (10 gp). Emerald (1300 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His auburn hair is matted, messy, and big. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He believes the world needs to unite to get rid of brigands once and for all.

History: Sold as a small child to a necromancer, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Mentor, Rich. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Wymar Gentry, Male Half-Elf Wizard 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has no fur. She has green eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. Her first spouse was a Gardener, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Dynamic Wind, Female Tabaxi Cleric 19
Medium (6'5") Tabaxi, Neutral Good (CR 19)
Armor Class 11
Hit Points 106 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Medicine +7, Stealth +7
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +10 / 5d8+4, Ranged +7 / 5d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 4000 gp. Peridot (40 gp). Bloodstone (40 gp). Rose (40 gp). Deep green spinel (40 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Iolite (40 gp). Alexandrite (500 gp). Iolite (40 gp). Violet garnet (500 gp). Red-brown spinel (40 gp). Zircon (40 gp). Zircon (40 gp). Canary diamond (2000 gp). Red garnet (40 gp). Iolite (40 gp). Black star sapphire (600 gp). Jet (40 gp). Violet garnet (500 gp). 1 Medium magic item.


Social Check DCs

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