Rohesia Jenkins, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy yellow pantaloons and a white scarf, and carries spears. Her golden hair is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting, Gifted. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Apothecary
Voice: Australian accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 59 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 400 gp.
Shifting In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears dark leathers with embroidery. She has styled her lavender fur well, parting it to the right. Her face is scarred and worn.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a logical person and will generally grow upset if things defy logic and science.
History: She was always a brilliant, if unscrupulous mind. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and a strong sense of loyalty to elven people
Ideals: Logical. Flaws: Ugly, Antagonistic, Insane, Racist. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Zircon (70 gp). Golden yellow topaz (600 gp). Star rose quartz (70 gp).
Murook Tickle, Female Half-Orc [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she is renowned for her bright white dresses and hats. Her hair is always cut to a buzz. Her amber eyes peer out from beneath her feathered white hat.
Personality: A deeply religious woman she believes everything happens for a reason. She has a small toy that she constantly fidgets with.
History: She served in the navy to pay for her family's outstanding loans. She helped her mother out around the business and became quite the natural. She has achieved small success as a Masseuse.
Motivation: Further expansion of business; and to pay off her debts
Flaws: Addict. Bonds: Religious, Military, Job, Debt. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 39000 sp. 1 Minor magic item.
Sweet Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he usually wears his brown robe and has his sickle always slung over his shoulder. His beige fur is braided into rings. His face is scarred and worn.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Glassblower for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Glassblower
Voice: Low range voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 110 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 18 (+4) | 8 (-1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Giant, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 800 gp.
Uadjit Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. Her crest is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: She speaks before she thinks and is too direct. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Uadjit studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich, Religious. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 18 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 8 (-1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +6
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fragrant Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His lavender fur is drawn into a tight pony tail with a rose scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture; and a deep hatred of drow
Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Military, Criminal record, Enemies. Occupation: Stableman
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Edge Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears dark leathers with embroidery, she is not a threatening figure. She wears a colorful flower in her black fur. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She works hard and plays hard.
History: She was born several months after her father was called into army service. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now owns her own business.
Motivation: Expand her business; and she wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Job, Military. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 gp.
Gruk Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a large black jacket. His silver hair is knotted and matted. He has a dull look in his brown eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gruk was raised in a hard working conservative environment. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He now travels the world, in search of power and loot.
Motivation: Further expansion of business; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Adventurer, Attractive, Job. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1200 gp. Jeweled electrum ring (2000 gp).
Manfred Pickering, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His golden hair, when down, is lengthy. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.
History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now travels the world, in search of power and loot.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 66 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0
Possessions: 900 gp. Alexandrite (400 gp). Sard (40 gp). Blue quartz (13 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). Azurite (13 gp). Rhodochrosite (13 gp). Blue quartz (13 gp).
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