Eberdeb Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. His black hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them
History: He was born in the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Druidic, Ignan
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Armara Wit, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of luck around her neck, and a shortspear on her belt. Her black hair is knotted and matted. Her face is scarred and worn.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born at the edge of vast plains. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Armara and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Nature. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 300 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Sapphire pendant on gold chain (900 gp). Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (400 gp).
Isabella Burton, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She has a large brown mantle and cape that has been intricately interwoven into her black robe. She sports chestnut long hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Isabella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and money/treasure
Ideals: Justice, Optimist, Fighting. Bonds: Rich, Guardian. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Roywyn Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing colorful clothing, dressed as a Barkeep. She is tall, broad shouldered and powerfully built. Her white hair is well kept. Her fierce gray eyes like to dwell on things.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a great chef.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Job. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1000 sp. 3 Antitoxin.
Irann Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many green ritualistic tattoos. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her axe. She wears a colorful flower in her auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: Cocky and sure of herself, she believes she is the best Bather born in the past three hundred years. She is obsessed with her god.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her childhood dream was to be a Sellsword, but she was a colossal failure. She now mingles about in high society.
Motivation: She'd like to take her coworkers down a peg.
Bonds: Attractive, Job, Religious, Rich. Occupation: Bather
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Tiger eye turquoise (10 gp). 1 Masterwork Common Melee.
Lilli Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered bastard sword and tarnished greataxe as well. Sporting a brown mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is skeptical of what others tell her and is slow to trust.
History: She was born in the west. Lilli abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Adventurer, Immigrant. Occupation: Stylist
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Caeldrim Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and beady.
Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born on a small isolated farm. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He struck the Doctor job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Nature, Religious. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 20000 cp.
Tomi Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and silver with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His eyes are green and beady.
Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions; and to unite with his brother
Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Religious, Adventurer, Family. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 73 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 2000 gp. Red spinel (150 gp). Iolite (80 gp). Pink pearl (150 gp). Lapis lazuli (6 gp). Lapis lazuli (6 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alice Lindsey, Female Human [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries with her a set of scythes, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Alice lived on a farm with her father, near the main road leading to a nearby town. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Marry her sister to traveling adventurers.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Debt. Occupation: Blacksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: A roughly beaten golden orb (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!