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NPC Generator

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Advanced [show]


Orla Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: 3'0" and muscular, this southern woman wears blue leather gloves, a blue jacket, and tight pants. She has dyed her greying red hair a little too much giving a sharp red color. She has a dull look in her gray eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother.

Ideals: Athletic. Flaws: Antagonistic, Mundane, Fearful. Bonds: Family. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Orla Quillsharpener, Female Gnome Barbarian 10
Small (3'0") Gnome, Lawful Evil (CR 10)
Armor Class 11
Hit Points 91 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +5

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She carries a battered scythe and tarnished rapier as well. She has done her best to style her blonde hair to look like a famous performer. Her gray eyes dart from person to person.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Gifted from a young age, Diesa studied abroad. After coming to the age of reason, Diesa took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Sensitive, Impulsive, Disease. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Diesa Daerdahk, Female Dwarf Ranger 5
Medium (3'9") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. Rose (70 gp). Rhodochrosite (6 gp). Alexandrite (600 gp).


Social Check DCs


Aura Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, and carries nunchakus. Her fur is greying and her face has many wrinkles. Her copper eyes lackadaisically let the world flow into them.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Aura enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Aura hails from a village terrorized by dire rats. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She uses money and sex appeal to get what she needs; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Attractive, Enemies, Rich. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Aura Shore, Female Tabaxi Aristocrat 4
Medium (5'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp.


Social Check DCs


Elaim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a Stetson hat to cover his moderate length chestnut hair. His amber eyes dart from person to person.

Personality: Elaim wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Entrepeneur. Bonds: Poor, Military. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Elaim Trueblood, Male Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Irann Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze, and a wedding ring on her left hand. Her black hair is smooth and relatively long. She has a tattooed face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She ran away from her former home and has been making her living as a Roofer for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Bonds: Rich, In love, Job, Slave. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Irann Qualanthri, Female Elf Sorcerer 7
Medium (5'3") Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 700 gp. Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Eye agate (5 gp). Moss agate (5 gp).


Social Check DCs


Senteq Timbers, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a tan and yellow handkerchief worn on his left side. He wears a Stetson hat to cover his moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the south. He helped his mother out around the business and became quite the natural. He has worked as a Banker like his mother before him.

Motivation: Many orcs want him driven away; and he'd like to take his coworkers down a peg

Ideals: Joker. Bonds: Criminal record, Poor, Job, Enemies. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Senteq Timbers, Male Gnome Sorcerer 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)17 (+3) 7 (-2)14 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 8
Languages Common, Gnome, Goblin, Orc, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 8000 sp.


Social Check DCs


Ombul Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. He keeps his blonde hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His father raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: In love, Nature. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Ombul Kettlewhistle, Male Halfling Monk 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 110 pp. Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Shivering Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red fur is long and unkept. Her eyes, though not visible through her cowl, are green.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in a small plains village. While studying, she fell in love. They married and had a son. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly. Bonds: Immigrant, Guardian, In love, Nature. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Shivering Of Ebony, Female Tabaxi Expert 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +0
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Beast Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky brown painted plate armor. He keeps his cinnamon fur in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Beast enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Insane, Hedonist. Bonds: Military, Adventurer. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Beast Candle, Male Tabaxi Wizard 7
Medium (6'1") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 8 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)13 (+1) 15 (+2)17 (+3)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 9000 sp.


Social Check DCs

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