Sybil Abram, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears silk and lounges about seductively. Her hair is always cut to a buzz. She wears large thick round spectacles.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sybil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She feels threatened by others.
Ideals: Athletic, Disciplined, Fighting. Flaws: Fearful. Bonds: Attractive. Occupation: Shipwright
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 10)
Armor Class 9
Hit Points 33 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
Possessions: 60 pp. Brown-green garnet (130 gp).
Jasmine Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She wears bulky white painted plate armor. She has a long brown ponytail with little hanging trinkets. She has a dull look in her brown eyes.
Personality: She loves telling others what to do and how they should feel about things. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in the east, but her parents moved at a very young age to the north. Her mother was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Opinionated, Justice, Persistence. Flaws: Mundane. Bonds: Immigrant. Occupation: Painter
Voice: Mousy voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 14)
Armor Class 11
Hit Points 68 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 19 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
Possessions: 900 pp. 1 Medium magic item.
Rieta Creed, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears professional attire. She is muscular with a powerful set of arms. Her purple hair is smooth and relatively long. Her eyes, though not visible through her cowl, are white.
Personality: Rieta speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with unlife at a very young age, Rieta has worked very hard to control her curse. She now mingles about in high society.
Motivation: Money/treasure; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Spy
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 80 gp. Chrysoberyl (110 gp).
Left-Handed Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His fur, while still mostly orange, has prominent grey streaks. His face is scarred and worn.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Left-Handed is combative with any and all who dare try his patience in the slightest.
History: He was raised in a forest tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 67 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1500 gp. Black pearl (1300 gp). Black star sapphire (1300 gp). Moss agate (5 gp). Eye agate (5 gp). Violet garnet (1300 gp). Freshwater pearl (5 gp). Black pearl (1300 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item.
Pelt In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown costume with the symbols of strength on his torso. His gray fur is smooth and relatively long. He wears a mask on his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born blind and as such lacked many opportunities for work. Pelt was born on a far southern island where he grew up under the tutelage of his father, an expert Stylist. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: Further expansion of business; and balancing his hectic life and new stylist responsibilities is difficult
Flaws: Disease, Addict. Bonds: Immigrant, Debt, Job. Occupation: Stylist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 67 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Terran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 2300 gp. Sapphire pendant on gold chain (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Susannah Branson, Female Human [Permalink]
Personal [hide]
Description: Standing 5'1", this woman wears a grey Stetson hat and grey clothes. She wears a colorful flower in her black hair. Her eyes are green and catlike.
Personality: She is irascible and easily irritated. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered south to less war torn lands. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Flaws: Antagonistic, PTSD. Bonds: Attractive, Religious, Adventurer. Occupation: Barrister
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 5 (-3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Balam Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered nunchaku and tarnished falchion as well. He wears a colorful flower in his silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He takes great joy in being the best Shoemaker in town.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Shoemaker.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1300 sp. Black pearl (600 gp). Rose (80 gp). Jet (90 gp).
Cora Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears a fine chain shirt which she covers with white colored cloaks and clothing. She is tall, broad shouldered and powerfully built. Her head has been shaved. Her eyes are amber and she is always smoking a pipe.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also has developed a complete distrust of the Carpenter profession.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Marshal
Voice: Nasally tone
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Terran, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Embroidered and bejeweled glove (2000 gp).
Azdûsh Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a long chestnut beard with little hanging trinkets. He has green eyes and a black hat with a grey feather.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.
History: He was born in the east, but his parents moved at a very young age to the west. Azdûsh was born on a far eastern desert where he grew up under the tutelage of his father, an expert Soapmaker. He left for the east, certain he would find work there.
Motivation: He has a crush on the local Guard; and he's in love
Ideals: Joker, Professionalism. Bonds: Immigrant, Has a crush. Occupation: Soapmaker
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 56 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 700 gp.
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