Adrex Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His bronze crest, when down, is lengthy. His gold eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has money and likes to spend it; and he is terrified, and will act out of fear
Ideals: Persistence. Flaws: Emotional, Fearful. Bonds: Adventurer, Rich. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
Possessions: 900 gp.
Caramip Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are hazel.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a font of random trivia from the lore and stories she has discovered
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Beggar father left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Antagonistic, Disease, Insomniac. Occupation: Scribe
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: Red spinel (60 gp). Rose (50 gp). Blue quartz (8 gp).
Norman Wallace, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are gray.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing singing.
History: The child of eastern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered singing. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: Sabotage a competitor; and to get a good night's sleep
Ideals: Artistic. Flaws: Mundane, Insomniac. Bonds: Immigrant, Job. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp. 1 Darkwood Shield.
Krakhorn Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many grey ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. He wears his white hair down. His amber eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.
History: Krakhorn hails from a village terrorized by drow. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Krakhorn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Krakhorn. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He is a bit of a kleptomaniac; and he wants revenge against drow
Ideals: Professionalism, Philantrophist. Bonds: Enemies, Criminal record. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Simon Axton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is cut jaggedly and amateurishly. He wears an eyepatch.
Personality: He is mildly Human supremacist, though he does not identify as such. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Half-Elven compassion.
Flaws: Ugly, Racist, Hedonist. Bonds: Slave, Immigrant. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 11)
Armor Class 7
Hit Points 27 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 3d8+2, Ranged +1 / 3d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1600 gp. Lapis lazuli (15 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item.
Susannah Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. She has wavy silver hair. Her eyes are green and catlike.
Personality: She is calm most of the time but flees social interaction. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Gifted from a young age, Susannah studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is terrified, and will act out of fear; and she's looking for her big break
Ideals: Entrepeneur, Gifted. Flaws: Shy, Fearful. Bonds: Adventurer. Occupation: Seamstress
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 100 gp.
Mardnab Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She likes to wear ponchos typically of a light blue in addition to tight pants, marred by chocolates. Her hair is auburn and curly. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing herself, she comes off as nervous. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She served in the navy to pay for her family's outstanding loans. Cursed with lycanthropy at a very young age, Mardnab has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Revenge; and someone believes her a fraud
Ideals: Optimist. Flaws: Ugly, Shy, Disease. Bonds: Military, Enemies. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Koeth Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This man wears an entirely blue suit with tan socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His blonde hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments
History: The child of southern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and to reunite with his old friends
Ideals: Gifted. Bonds: Guardian, Immigrant, Adventurer, Job. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 12)
Armor Class 10
Hit Points 80 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Celestial
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +5
Possessions: 4000 gp. Carnelian (80 gp). Rock crystal (80 gp). Silver pearl (130 gp). Black pearl (1100 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.
Rael Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His auburn hair and beard is wavy and long. His brown eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. Malachite (10 gp). Jet (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!