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NPC Generator

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Advanced [show]


Dondon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. His white hair is cut jaggedly and amateurishly. He has hazel eyes and a red hat with a violet feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dondon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dondon. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Flaws: Fearful, Shy, Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Dondon Hogcollar, Male Halfling Commoner 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)14 (+2) 6 (-2)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Mamnen Open, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black feathered hat and black clothes. He is muscular with a powerful set of arms. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Mamnen lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Insane, Mundane. Bonds: Religious, Family, Job. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Mamnen Open, Male Tiefling Barbarian 8
Medium (6'1") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 70 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: Golden yellow topaz (1300 gp). Violet garnet (1300 gp). Black pearl (1300 gp). Brown-green garnet (110 gp). Black pearl (1300 gp).


Social Check DCs


Nija Clever, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears rags and sports a simple walking cane. Her purple hair has been sun bleached extensively. Her eyes are gold and catlike.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the east, but her parents moved at a very young age to the south. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Joker, Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Miller

Voice: French accent

Attributes [hide]

Nija Clever, Female Tiefling Monk 10
Medium (5'11") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)17 (+3) 12 (+1)19 (+4)
Skills Deception +8, Persuasion +8
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1700 gp.


Social Check DCs


Beast Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of whips on her belt, each one with a ruby on the hilt. Her beige fur is heavily combed to the right. She has gleaming, smiling amber eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Beast is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Sold as a small child to a wizard, Beast was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Terse. Bonds: Family, Mentor. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Beast Of Storm, Female Tabaxi Rogue 3
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Traki Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He wears his auburn hair up. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. He found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants a kiss; and he wants to meet his childhood hero

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Has a crush, Adventurer. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Traki Xistsrith, Male Half-Elf Ranger 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)12 (+1) 9 (-1)7 (-2)
Skills Arcana +4, Stealth +6
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Aline Axton, Female Human [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with broad hat, and sports empty pouches on her belt. She keeps her silver hair in a flapper bob. Her thin eyebrows rest above her beady green eyes.

Personality: She can speak with the recently deceased. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Aline Axton, Female Human Adept 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp. Chrysoberyl (160 gp).


Social Check DCs


Silvo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is short and red. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Silvo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Silvo. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Gifted, Persistence. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Silvo TellPenny, Male Halfling Warlock 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 3 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 5 (-3)9 (-1) 12 (+1)7 (-2)
Skills Investigation +1, Performance +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. 1 Breastplate.


Social Check DCs


Orsik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He carries with him a set of shields on his belt, each one with a amber on the hilt. His hair is cut close to his head. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with poetry.

History: He was born in the north, but his parents moved at a very young age to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Orsik's homeland. Orsik decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orsik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Orsik Graybeard, Male Dwarf Druid 9
Medium (4'4") Dwarf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 39 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)7 (-2) 17 (+3)11 (+0)
Skills Arcana +1, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 1500 gp. Blue sapphire (1200 gp). Star rose quartz (60 gp). White pearl (60 gp). Tiger eye turquoise (11 gp). Citrine (60 gp). Sard (60 gp). Blue quartz (11 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Saphara Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears loose pants and a collared shirt complete with sweater beneath her coat, and is pretty ugly. Her crest is cut close to her head. Her eyes are gold.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a very good compulsive liar and kleptomaniac.

History: Saphara was born the youngest of three triplets. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and doesn't want to be a ploughman and was forced into it by her family

Flaws: Ugly, Mundane, Fearful. Bonds: Criminal record, Family. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Saphara Grrrmmballhyst, Female Dragonborn Ranger 6
Medium (6'3") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 14 (+2)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs

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