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NPC Generator

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Advanced [show]


Avice Atterton, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her silver hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Around other people she will do her best to conceal her emotions and appear jolly.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Avice reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Shepherd for hire.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Avice Atterton, Female Human Warlock 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 sp.


Social Check DCs


Daar Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her falchion. She has no crest. She is baby faced.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the north her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Impulsive. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Daar Kimbatuul, Female Dragonborn Ranger 6
Medium (6'1") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 15 (+2)17 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp.


Social Check DCs


Valida Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears an entirely grey suit with violet socks and a vest with buckled shoes. Her hair is golden, silky, and of moderate length. Her skin is flawless and her brown eyes scan people very quickly.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Shoemaker job and began her own company from there.

Motivation: To be a Seamstress again.

Ideals: Artistic. Flaws: Depressed, Disease. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Valida Hammerstone, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Quarion Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and green handkerchief worn on his right side. He has a slight overbite and is overall scrawny. His long blonde hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Impulsive. Bonds: Religious, Criminal record. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Quarion Dukakis, Male Half-Elf Paladin 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 18 (+4)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 300 gp. Blue quartz (11 gp). Chrysoberyl (70 gp). Blue sapphire (1100 gp). Blue sapphire (1100 gp). 2 Antitoxin. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Cumpen Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long brown hair is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is business-like. She takes instructions and follows them to the letter. She misses her home and complains about the freezing weather, even in summer.

History: The child of western immigrants she idolized her father. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She uses money and sex appeal to get what she needs; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Immigrant, Criminal record, Rich. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Cumpen Ningel, Female Gnome Rogue 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: Rhodochrosite (7 gp). Black opal (800 gp). Deep green spinel (50 gp).


Social Check DCs


Theodoric Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has a small bristly mustache and wavy white hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: Theodoric was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In the meantime he has taken over work as a Shipwright and occasionally as a mercenary.

Motivation: To clean up the streets; and to be a gardener again

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Theodoric Lindsay, Male Human Aristocrat 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 4 (-3)13 (+1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Azgrom Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a very tight haircut. His eyes are likewise hazel.

Personality: He exudes charisma. He is a tour de force of persuasion. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich northern family. He worked as a nervous Ploughman and found it very stressful. He became a Ploughman soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new ploughman responsibilities is difficult

Bonds: Attractive, Enemies, Rich, Job, Debt. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Azgrom Westcott, Male Half-Orc Druid 2
Medium (6'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)9 (-1) 6 (-2)7 (-2)
Skills Acrobatics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 210 gp.


Social Check DCs


Malquis Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'10" and wears a lot of dark rich colors, with gold accents. Her right hand appears badly burned and disfigured. Her blonde hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Malquis Chance, Female Half-Elf Ranger 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)17 (+3) 12 (+1)7 (-2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan, Halfling
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Black pearl (1200 gp). Alexandrite (1200 gp). Deep blue spinel (1200 gp).


Social Check DCs


Verna Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She typically wears red cloth garments or leather armor. Her hair is cut close to her head. She has brown eyes and a red hat with a violet feather.

Personality: Stoic and calm, she prefers to meditate than take action. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Verna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Verna Wildcloak, Female Halfling Paladin 2
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 330 gp.


Social Check DCs

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