Gilthur Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears grey leather gloves, a grey jacket, and tight pants. He has a penchant for wearing a ring with an oversized amber on his right hand. His auburn hair is smooth and relatively long. He has green eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Dwarf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.
Motivation: Seeks redemption; and a need for knowledge about a nearby landmark
Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant, Criminal record. Occupation: Locksmith
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 90 pp. Eye agate (10 gp).
Arara Firahel, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a lot of dark rich colors, with gold accents. Her whole body is exceptionally muscular. Her golden hair is wavy and long. She wears large thick round spectacles.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.
Motivation: She has money and likes to spend it.
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Military. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 40 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 19 (+4) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Infernal, Orc, Auran
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A delicate silver chain set with a tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item.
Fivin Holimion, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long silver hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.
History: He was born in the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.
Motivation: Elven compassion.
Ideals: Professionalism. Flaws: Emotional. Bonds: Attractive, Immigrant. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 5 (-3) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2900 sp. Tiger eye turquoise (7 gp). Deep blue spinel (800 gp). Sardonyx (70 gp).
Pogranix Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman is dressed in earthy colors with a black and tan handkerchief worn on her left side. Her clothes are grease stained in places. She wears a colorful flower in her white crest. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Pogranix was born in the north. At a young age she loved to build and create. She helped her mother out around the business and became quite the natural. She has achieved small success as a Barber.
Motivation: Further expansion of business.
Ideals: Justice, Persistence. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Barber
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 82 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1700 gp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp).
Hethress Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses in collared shirts and wears a proper scarf over her head. Her gold crest is kept up in a ponytail inside a deerstalker hat. Her red eyes are passionate and lively.
Personality: She is a hateful person. She taunts others and blames them for her problems. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born to a criminal king-pin and mafia family A freak accident while working with her Barkeep mother left her crippled. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Flaws: Antagonistic, Disease. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Jeweler
Voice: Slurs words
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 2000 sp.
Nuthra Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a robe, a symbol of magic around her neck, and a lance on her belt. She has moderate length white crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the recently deceased. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Being a Priest kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Athletic, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3100 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Silk rope.
Sun Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'5" western man, he is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. His beige fur is long and unkept. He has several tiny aquamarine earrings on each ear.
Personality: He can speak with the recently deceased. He is an amazing painter.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Sun was left his father's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Someone believes him a fraud; and a deep hatred of drow
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Military, Enemies. Occupation: Bowyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3 Antitoxin. 3 Antitoxin. 5 Acid flasks.
Shava Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a simple burlap shirt and baggy pants. She conceals her crossbow with her veritable burlap sack of a shirt. She wears her hair in dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She can't help but pocket interesting objects she comes across
History: She was born into a rich family. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. After months of barely getting by, Shava managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She is greedy.
Ideals: Optimist. Bonds: Attractive, Criminal record, Rich, Debt. Occupation: Body Guard
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Gold and topaz bottle stopper cork (900 gp). 1 Simple lock. 1 Masterwork Musical instrument.
Three Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is yellow and curly. His eyes are green and catlike.
Personality: Eccentric and domineering, Three will drive conversation. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to loving parents in a slum to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Three grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Three. He moves from town to town, unable to find a place to settle.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Extrovert. Flaws: Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Laborer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 82 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 19 (+4) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +4
Possessions: 1300 gp. Blue quartz (8 gp). Malachite (8 gp). Chrysoberyl (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!