Sarah Gladstone, Female Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, she is an attractive figure. She has a large brown mantle and cape that has been intricately interwoven into her green robe. She keeps her golden hair in a flapper bob. She is very pretty but has cold, dead eyes.
Personality: She is irascible and easily irritated. She does not believe in violence as a means to an end. She is a dedicated Bricklayer but believes her peers are too gung-ho.
History: Sold as a small child to a necromancer, Sarah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Sarah was born on a far eastern island where she grew up under the tutelage of her father, an expert Bricklayer. After a long history of fighting, Sarah and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and a rival would like her out of the picture
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Bricklayer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 30000 cp.
Elizabeth Clifton, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a worn and beaten armor. Her brown hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.
Personality: She is almost excessively polite to everyone, even when angry. She invites people to come help in her community garden.
History: Elizabeth was born in the north. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.
Motivation: To prove her worth to the world; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 5000 cp.
Seere Charity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She typically wears black cloth garments or leather armor. She has done her best to style her chestnut hair to look like a famous performer. Her gold eyes are slightly larger than normal.
Personality: She is witty, but her monotone delivery comes off as unnerving Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When Seere reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Seere and her spouse have recently divorced.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic, Joker. Flaws: Antagonistic, Disease. Bonds: Military. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1200 gp. Blue quartz (14 gp). 1 Minor magic item.
Alvyn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is cut jaggedly and amateurishly. His hazel eyes are passionate and lively.
Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.
History: When he was but 8 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Roofer
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 15 (+2) | 4 (-3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 5000 sp. Golden yellow topaz (1000 gp). Star ruby (400 gp). Deep blue spinel (1000 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item.
Rinn Horineth, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses well, typically a more casual-formal manner. She wears her silver hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rinn took refuge in the ruined castle and found the beat up whip and armor she uses now. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She seems to be bored by most things; and wants to work out more often
Ideals: Athletic, Opinionated, Artistic. Bonds: Attractive, Nature. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 120000 cp. Sardonyx (80 gp). Jasper (80 gp). Iolite (80 gp). 1 Minor magic item.
Helgret Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she tends to wear a large grey jacket. She is bald on top and has large black tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She takes great joy in being the best Masseuse in town.
History: She got into the Masseuse business at a young age. A freak accident while working with her Detective mother left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Marry her sister to traveling adventurers; and doesn't want to be a masseuse and was forced into it by her family
Ideals: Philantrophist. Flaws: Ugly, Disease, Shy. Bonds: Job, Family. Occupation: Masseuse
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 600 sp. Red garnet (70 gp). Pink pearl (70 gp). Moss agate (6 gp). 1 Masterwork Common Melee.
Dentratha Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her rusty crest is matted, messy, and big. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dentratha fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Antagonistic. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 600 gp. Jeweled anklet (1000 gp). Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Golden circlet with four aquamarines (3000 gp).
Audhild Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, marred by teas. Her blonde hair is braided into rings. Her eyes are violet and she is always smoking a pipe.
Personality: She loves telling others what to do and how they should feel about things. Audhild enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the west to a Bounty Hunter, Audhild learned a great deal about her father's area of expertise. Audhild abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Opinionated. Flaws: Ugly, Hedonist. Bonds: Job, Adventurer. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 52 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 200 pp.
Yvonne Presley, Female Human [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. She keeps her auburn hair in a flapper bob. Her violet eyes are passionate and lively.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Animals are drawn to her, and she is able to talk to them.
History: From birth she was tutored by a cruel and relentless mentor. Her parents enrolled her in a Rogue school at a young age so that she could practice her divine talents. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She's repulsed by the PC; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor, Criminal record. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 110 gp.
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