Soveliss Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears bulky violet painted plate armor. His blonde hair and beard is wavy and long. His amber eyes peer out from beneath his broad violet hat.
Personality: Soveliss wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Beggar and found it very stressful. He then took over the family business and is one of the better Beggar for hire.
Motivation: He loathes his own lifestyle; and find a way to reverse the transformation of his brother
Ideals: Disciplined, Gifted. Flaws: Depressed. Bonds: Family, Job. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 57 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Terran
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. Bloodstone (40 gp).
Carrie Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with black socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Map Maker business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Map Maker.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father
Ideals: Justice. Flaws: Mundane. Bonds: Job, Attractive, Family. Occupation: Map Maker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 12)
Armor Class 10
Hit Points 84 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Druidic, Sylvan, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 3000 gp. Alexandrite (1000 gp). Blue star sapphire (1000 gp). Fire opal (1000 gp). Freshwater pearl (10 gp). Obsidian (10 gp). Freshwater pearl (10 gp).
Oriff Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. Her chestnut hair is thinning but still full. Her ears are large.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Oriff was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She used her abilities to travel the world and help people.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1100 sp.
Dagger In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'11". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a axe. His lavender fur has been sun bleached extensively. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Blacksmith profession.
History: Born in the east to a Performer, Dagger learned a great deal about his mother's area of expertise. After coming to the age of reason, Dagger took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 8 years.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Gifted. Flaws: Addict, Insane. Bonds: Job. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp).
Heward Rutherford, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His brown hair is lengthy and is close to two feet long. His ears are large.
Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Scribe father left him crippled. He hasn't been sleeping well lately.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Logical. Flaws: Ugly, Depressed, Disease, Insomniac. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 600 sp. 1 Banded mail.
Tarak Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a robe, a symbol of the four houses of cards around his neck, and a sai on his belt. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He feeds upon the attention of others.
History: Tarak was raised in a hard working conservative environment. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Animal Trainer like his father before him.
Motivation: Sabotage a competitor.
Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Gold and topaz bottle stopper cork (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
Shava Othronus, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is drawn into a tight pony tail with a butterfly scrunchie. She wears a mask on her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She also is a firm believer in the womanly ideal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 10 years.
Motivation: She'd like to take her coworkers down a peg; and to be a apothecary again
Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Server
Voice: French accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2000 sp.
Damakos Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy dark red hair. His eyes are likewise red.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Damakos is combative with any and all who dare try his patience in the slightest.
History: Damakos hails from a village terrorized by illithids. Damakos was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Damakos decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A rival would like him out of the picture; and to reunite with his absent father
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Criminal record, Family. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2700 sp. Red garnet (140 gp).
Nemeia Sadness, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a black costume with the symbols of death on her torso. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a small toy that she constantly fidgets with.
History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. She's since become an addict/alcoholic.
Motivation: To pay off her debts.
Ideals: Athletic, Passionate. Flaws: Addict, Disease. Occupation: Bellfounder
Voice: French accent
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!