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NPC Generator

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Advanced [show]


Jade Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'3" southern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red fur, when down, is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Jade Of Wine, Male Tabaxi Fighter 10
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: Amethyst (50 gp).


Social Check DCs


Delre Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is irascible and easily irritated. She takes great joy in being the best Stableman in town.

History: Born in the north to a Stableman, Delre learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 2 years.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Flaws: Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Delre Caebrek, Female Dwarf Warrior 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 17 (+3)8 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Peter Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant amber.

Personality: Peter wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Disciplined, Philantrophist, Logical. Bonds: Rich, Military. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Peter Clapham, Male Human Expert 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Athletics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 130 gp. Amber (70 gp).


Social Check DCs


Jade In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She keeps her red fur in a flapper bob. Her eyes are copper.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Jade enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was always a brilliant, if unscrupulous mind. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted from career to career and currently works as a Mason.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Hedonist, Insane. Bonds: Attractive, Job. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jade In the Wind, Female Tabaxi Druid 8
Medium (5'11") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 17 (+3)11 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: Gold and topaz bottle stopper cork (1100 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Euron Dread, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear black tank tops with red pants. He has done his best to style his chestnut hair to look like a famous performer. His skin is flawless and his black eyes scan people very quickly.

Personality: Euron is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a wizard, Euron was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert, Artistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Euron Dread, Male Tiefling Cleric 6
Medium (6'9") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 9 (-1)18 (+4)
Skills Arcana +4, Athletics +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Five On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears baggy brown pantaloons and a black scarf. His clothes are grease stained in places. He wears a colorful flower in his brown fur. His eyes are likewise amber. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Disciplined. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Five On the Mountaintop, Male Tabaxi Cleric 7
Medium (5'11") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 gp. Aquamarine (1500 gp). Azurite (8 gp).


Social Check DCs


Ishte Anger, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who tends to wear a large green jacket, she is not a threatening figure. Her blue hair is lengthy. She wears a mask on her face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is obsessed with a lost civilization.

History: She was born to a criminal king-pin and mafia family Ishte liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's also a talented Layabout, but doesn't like to broadcast it.

Motivation: To reunite with her old friends.

Bonds: Criminal record, Adventurer, Nature, Job. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ishte Anger, Female Tiefling Monk 13
Medium (6'5") Tiefling, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 110 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)14 (+2) 12 (+1)16 (+3)
Skills History +6, Performance +7
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled electrum ring (6000 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Sapphire pendant on gold chain (2600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (2600 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Medium magic item.


Social Check DCs


Korfel Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He has a moderate pudge and is not very fit. He has done his best to style his white hair to look like a famous performer. He has a dull look in his green eyes.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Korfel hails from a village terrorized by orcs. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety

Flaws: Ugly, Disease, Fearful. Bonds: Religious, Enemies. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Korfel Hildenman, Male Half-Elf Rogue 11
Medium (5'8") Half-Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Nature +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs


Thamior Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is thinning but still full. His fierce hazel eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Thamior was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Thamior and his spouse have recently divorced.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Thamior Othronus, Male Elf Commoner 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 16 (+3)17 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Jet (90 gp).


Social Check DCs

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