Barbena Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a robe, a symbol of magic around her neck, and a scimitar on her belt, and a wedding ring on her right hand. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her fierce brown eyes like to dwell on things.
Personality: She is a hateful person. She taunts others and blames them for her problems. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born at the edge of vast plains. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is wracked by social anxiety; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: In love, Nature. Occupation: Mason
Voice: French accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp.
Jillian Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a fine chain shirt which she covers with white colored cloaks and clothing. Her auburn hair is lengthy. Her gray eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Jillian was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Jillian abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and obtaining odd cultural halfling artifacts is her passion
Flaws: Addict, Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp.
Jillian Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a perfectly clean shirt and pair of pants. Her golden hair is cut short with large spiked bangs in the front. Her green eyes have a joyful gleam in them most of the time.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born several months after her mother was called into army service. Brilliant and gifted she never wanted to apply herself. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Secretive, Insane, Shy. Bonds: Attractive, Military. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak, and carries daggers. He has no hair. He has gleaming, smiling brown eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Eberk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 8 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and to end his boredom
Ideals: Fighting, Optimist. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp.
Claira Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a tan and yellow handkerchief worn on her right side, and carries greatswords. Her auburn hair is well kept. This blue eyed southerner is not easily forgotten.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Claira was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Sage. She has worked as a Sage like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and revenge
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
River Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. She is physically well-built. Her orange fur is still thick. Her yellow eyes are passionate and lively.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Sailor and found it very stressful. She then took over the family business and is one of the better Sailor for hire.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Gifted. Bonds: Attractive, Rich, Job. Occupation: Sailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 380 gp. 1 Masterwork Common Melee.
Ghesh Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Butcher does. He has styled his scarlet crest well, parting it to the right. His fierce red eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Butcher business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Butcher. He struck the Butcher job and began his own company from there.
Motivation: He's repulsed by the PC; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Job, Guardian, Mentor. Occupation: Butcher
Voice: Speaks with a cold
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Maegan Underbough, Female Halfling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears white painted combat armor at almost all times. Her silver hair is thinning but still full. This violet eyed easterner is not easily forgotten.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.
Motivation: To end her boredom; and she seems to be bored by most things
Ideals: Persistence, Philantrophist. Flaws: Mundane, Ugly. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp. Amber (120 gp). Coral (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulblyn Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his silver hair. His eyes are brown and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Ulblyn was born the youngest of three triplets. When Ulblyn reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Military, Criminal record. Occupation: Fisher
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1700 sp. 4 Alchemist’s fire. 5 Acid flasks. 4 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
