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NPC Generator

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Advanced [show]


Bimpnottin Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears just a tan suit. Her auburn hair is lengthy. Her violet eyes lackadaisically let the world flow into them.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Bimpnottin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her mother raised her in a mountain cabin. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army

Flaws: Ugly, Emotional, Hedonist. Bonds: Nature, Military. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Bimpnottin Pingun, Female Gnome Expert 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy tan pantaloons and a brown scarf. She sports silver long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is able to make almost anything out of random pieces of junk.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with lycanthropy at a very young age, Mardnab has worked very hard to control her curse. She has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire; and to settle down with her crush

Ideals: Gifted. Flaws: Insane, Shy, Disease. Bonds: Has a crush. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Mardnab Sympony, Female Gnome Adept 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)7 (-2) 16 (+3)13 (+1)
Skills Acrobatics +2, Nature +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Creega Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears a worn and beaten armor. She keeps her black hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She is witty, but her monotone delivery comes off as unnerving She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She got into the Interpreter business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She inherited the family business which she has now maintained for 8 years.

Motivation: Sabotage a competitor; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker. Flaws: Greedy. Bonds: Immigrant, Job. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Creega Tinley, Female Half-Orc Rogue 4
Medium (5'8") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Jezean Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a green poncho over her likewise colored trousers and shirt, and she perpetually has her sai ready. She sports a flattop crest cut. Her face is scarred and worn.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She left for the north, certain she would find work there.

Motivation: To prove her worth to the world; and she's in love

Ideals: Fighting. Flaws: Ugly, Disease, Impulsive. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Jezean Daardendrian, Female Dragonborn Warlock 10
Medium (6'1") Dragonborn, Chaotic Good (CR 10)
Armor Class 10
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Bloodstone (60 gp). Red garnet (110 gp). Peridot (60 gp). Onyx (60 gp). Banded agate (7 gp). Silver pearl (110 gp). Sardonyx (60 gp).


Social Check DCs


Mugrunden Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who is wearing a long, black, dusty cloak, he is not a threatening figure. His crest is short and red. This red eyed easterner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Mugrunden was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Fisher for hire.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Mugrunden Shestendeliath, Male Dragonborn Warlock 6
Medium (6'1") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)9 (-1) 12 (+1)16 (+3)
Skills Athletics +6, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 120 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Ar-Karo Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a fancy black suit. Beneath his clothing is a huge mess of scar tissue. His auburn hair has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Insane, PTSD. Bonds: Attractive, Slave, Nature. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Ar-Karo Cotton, Male Half-Orc Barbarian 7
Medium (5'7") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)13 (+1) 16 (+3)6 (-2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a violet vest and prefers white and violet shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His tied-back hair is white. He wears crescent spectacles with a black brim.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is obsessed with finding treasure.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Franklin, Male Half-Elf Fighter 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)12 (+1) 8 (-1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 120 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Tûkâ Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is lengthy. He has several tiny emerald earrings on each ear.

Personality: Tûkâ speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His mother raised him in a mountain cabin. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Attractive, Rich, Nature. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tûkâ Alby, Male Half-Orc Druid 4
Medium (5'0") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 8 (-1)13 (+1)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Peridot (30 gp). Tiger eye turquoise (6 gp). Moonstone (30 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Avice Hackney, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in earthy colors with a grey and black handkerchief worn on her right side. Her red hair has been sun bleached extensively. Her blue eyes peer out from beneath her top grey hat.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born to a Ruler, her mother struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Joker. Bonds: Criminal record, Poor, Adventurer. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Avice Hackney, Female Human Druid 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)11 (+0) 15 (+2)11 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 5000 cp.


Social Check DCs

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