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NPC Generator

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Advanced [show]


Whurdred Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her hair is short and brown. She has a dull look in her amber eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy and tries to find solutions quickly.

History: She got into the Miller business at a young age. Through the years after Whurdred was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Whurdred's mother didn't care for her much, and the feeling was mutual. She has achieved small success as a Miller.

Motivation: Regain custody of her daughter; and she's repulsed by the pc

Flaws: Secretive, Lazy, Antagonistic. Bonds: Job, Family. Occupation: Miller

Voice: Raspy

Attributes [hide]

Whurdred Gorunn, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 13 (+1)5 (-3)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Shadow Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. Her brown fur is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is frequently practicing swordplay.

History: From birth she was tutored by a cruel and relentless mentor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Mentor. Occupation: Servant

Voice: Spanish accent

Attributes [hide]

Shadow Moon, Female Tabaxi Bard 8
Medium (5'8") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 600 gp. Golden yellow topaz (1400 gp). Azurite (4 gp). Blue quartz (4 gp). Tiger eye turquoise (4 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Tawar Tenley, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears a black small hat and black clothes and is in decent physical shape. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She speaks before she thinks and is too direct. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She got away from her former life and has fallen to alcoholism.

Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and she seems to be bored by most things

Flaws: Addict, Impulsive, Fearful, Mundane, Antagonistic. Bonds: Job. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Tawar Tenley, Female Half-Orc Barbarian 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 69 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Erias Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His white hair is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Erias was born in the west. At a young age he loved to build and create. His father was a soldier and died while he was still young. Erias was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Impeccable, Persistence. Bonds: Attractive, Adventurer, Military. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Erias Strongheart, Male Dwarf Bard 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 110 gp. 4 Acid flasks.


Social Check DCs


Carrie Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly chestnut, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Emotional, Fearful. Bonds: Immigrant, Rich. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Carrie Koehlanna, Male Elf Ranger 10
Medium (5'0") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Medicine +4, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Gnome, Aquan, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 220 pp. Golden yellow topaz (1400 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bhevek Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears a lot of dark rich colors, with gold accents. His right hand appears badly burned and disfigured. With a patchy chestnut beard and wild chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Bhevek's first love is himself. His second love is also himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Attractive. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Bhevek Warmwater, Male Halfling Paladin 4
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Azaki Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. He sports a long golden beard, and similarly colored long hair. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Bricklayer again.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Azaki Meliamne, Male Half-Elf Aristocrat 11
Medium (5'11") Half-Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 800 gp. Rose (50 gp). Sard (50 gp). Lapis lazuli (15 gp). Pink pearl (110 gp).


Social Check DCs


Quilla Reese, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tan collared shirt and black skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her long white hair reaches down to her waist. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She speaks before she thinks and is too direct. She also is a firm believer in the womanly ideal.

History: She was raised in a desert tribe. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Impulsive. Bonds: Nature, Rich, Job. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Quilla Reese, Female Gnome Wizard 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 8 (-1)15 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: Golden yellow topaz (1100 gp). Freshwater pearl (5 gp). Iolite (80 gp). Alexandrite (1100 gp).


Social Check DCs


Modean Care, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His white eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Fighting. Bonds: Attractive, Nature, Family, Military. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Modean Care, Male Tiefling Monk 12
Medium (6'7") Tiefling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 86 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +3, Religion +7
Senses Passive Perception 9
Languages Common, Orc, Elven, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 400 pp. Chrysoprase (40 gp). Deep blue spinel (1500 gp). Blue quartz (13 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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