Godfrey Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. His hair is golden and curly. His eyes are violet and catlike.
Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. Godfrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Godfrey was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He has dedicated himself to building a better village for his children.
Motivation: A deep hatred of illithids; and someone believes him a fraud
Flaws: Racist. Bonds: Has a crush, Family, Adventurer, Enemies. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 800 gp. Banded agate (5 gp). Black pearl (1500 gp).
Rhogar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear flannel. He has no crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on women, regardless of circumstances.
History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He left for the south, certain he would find work there.
Motivation: He wants to get laid; and wants his loneliness to end
Flaws: Ugly, Insane. Bonds: Job, Has a crush, Immigrant. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 6000 sp. Large well-done wool tapestry (300 gp).
Watson Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. He wears his golden hair down. His gray eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He has a crush on the local Healer; and wants his loneliness to end
Flaws: Antagonistic. Bonds: Attractive, Family, Job, Has a crush. Occupation: Brewer
Voice: Rolls R's
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 54 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 60 pp.
Azgrom Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a fancy white suit. His whole body is exceptionally muscular. His silver hair is cut short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is harsh and unforgiving.
History: He was born in the west, but his parents moved at a very young age to the north. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and sabotage a competitor
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Criminal record, Job. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp. 1 Breastplate. 1 Breastplate. 1 Chain shirt.
Chem Charity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His dark red hair is lengthy. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 83 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1200 pp. Embroidered and bejeweled glove (4000 gp). Golden circlet with four aquamarines (3000 gp). Gold music box (4000 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Medium magic item.
Kildrak Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey leather gloves, a grey jacket, and tight pants. His hair is short and black. He has amber eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.
History: Sold as a small child to a brothel owner, Kildrak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Pacifist. Flaws: Shy. Bonds: Immigrant, Mentor, Adventurer. Occupation: Carter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Antinua Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and tends to wear a tan poncho over her likewise colored trousers and shirt. Her skin is also unnaturally pale. With wild chestnut hair. She has several tiny topaz earrings on each ear.
Personality: Antinua speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been saving her money to try and buy her brother's freedom.
Motivation: To end her boredom; and an old rival family wants her found
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Shoemaker
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 6 (-2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 3200 sp.
Dagnal Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is typically in her Bookbinder uniform. She carries with her a set of warhammers on her belt, each one with a emerald on the hilt. Her hair is brown, silky, and of moderate length. Her eyes, though not visible through her cowl, are hazel.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Dagnal was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 7 years.
Motivation: To be a Junk Dealer again; and expand her business
Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Job, Attractive. Occupation: Bookbinder
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 102 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 19 (+4) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 2200 gp. Red-brown spinel (70 gp). Rose (30 gp). Blue quartz (9 gp). Jasper (30 gp). Carnelian (30 gp). Fiery yellow corundum (800 gp). Silver pearl (70 gp). Freshwater pearl (9 gp).
Blossom Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This woman is well dressed, constantly wearing a white suit, brown shirt, and blue tie. She has a penchant for wearing a ring with an oversized amber on her right hand. Her auburn hair is matted, messy, and big. She wears an eyepatch.
Personality: She is overprotective of those who hire her services. She is harsh and unforgiving.
History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Farmer mother left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and to protect her home
Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Guardian. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 21 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 5000 sp. Moonstone (50 gp). Red garnet (120 gp).
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