Sekhmet Sage, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her green boots flare out at the collars. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is purple and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is fixated on the number 36. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She feeds upon the attention of others.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and her relatives are trying to arrange a marriage
Flaws: Insane, Antagonistic. Bonds: Attractive, Family, Job. Occupation: Engraver
Voice: Indian accent
Attributes [hide]
Medium (4'7") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 30 pp. Deep green spinel (40 gp).
Quarethon Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and white robe with the hood down, and carries ceremonial daggers. His silver crest is lengthy and is close to two feet long. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a great chef.
History: He was born in a small desert village. Like his mother and his brother before him, after school he went straight into learning to become a Barber. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable, Gifted. Bonds: Nature, Job. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 43 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aura Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His brown fur is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has taken up work as a Stylist and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He wants to get laid; and wants a kiss
Ideals: Artistic. Flaws: PTSD. Bonds: Job, Rich, Has a crush. Occupation: Stylist
Voice: Slurs words
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 75 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. Solid gold idol (1200 gp). Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (1800 gp). Gold and topaz bottle stopper cork (1800 gp).
Kairon Glory, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He carries a battered shield and tarnished longsword as well. His black hair is kept up in a ponytail inside a wide-brimmed hat. His black eyes peer out from beneath his wide-brimmed black hat.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.
History: Kairon was raised in a hard working conservative environment. He has had some formal music training, and achieved minor success. He has achieved small success as a Blacksmith.
Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Philantrophist, Artistic. Flaws: Shy, Insane. Bonds: Job. Occupation: Blacksmith
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 270 gp. 1 Everburning torch.
Adelard Davenport, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries with him a set of scimitars on his belt, each one with a aquamarine on the hilt. He has dyed his greying brown hair a little too much giving a sharp brown color. His green unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Enemies, Criminal record. Occupation: Bather
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Dagger In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 4'9" and tends to wear a pastel poncho over her likewise colored trousers and shirt. Her right leg appears badly burned and disfigured. Her red fur is lengthy. She wears an eyepatch.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Sellsword
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 14)
Armor Class 14
Hit Points 85 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 1000 gp. Malachite (9 gp). Black pearl (300 gp). Alexandrite (300 gp). Tiger eye turquoise (9 gp). Moss agate (9 gp). Tourmaline (130 gp). Carnelian (70 gp). Chrysoprase (70 gp). Freshwater pearl (9 gp). Sard (70 gp). Tiger eye turquoise (9 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paela Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is typically in her Map Maker uniform. Her black hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She enjoys reading and quiet.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Like her father and her sister before her, after school she went straight into learning to become a Map Maker. She has drifted from career to career and currently works as a Map Maker.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new map maker responsibilities is difficult
Ideals: Athletic, Logical. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Black pearl (1600 gp). Banded agate (6 gp). Rose (50 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Saphara Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is well dressed, constantly wearing a black suit, brown shirt, and black tie. Her crest is greying and her face has many wrinkles. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Ideals: Athletic, Justice, Logical. Flaws: Ugly, Antagonistic. Occupation: Laborer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 52 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1100 gp.
Mordai Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His black hair, when down, is lengthy. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Mordai was born the youngest of three triplets. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality
Ideals: Joker, Gifted. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 1000 cp.
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