Foxilon Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He very much looks the part of a Dyer, and he perpetually has his ceremonial dagger ready. His red hair is smooth and relatively long. His eyes are violet and beady.
Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the north to a Dyer, Foxilon learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Travok Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'2" and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his monstrous two handed axe. His left leg appears badly burned and disfigured. His chestnut hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Priest in town.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Professionalism. Bonds: Job, Rich. Occupation: Priest
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnoll, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Kipper Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of bastard swords on his belt, each one with a opal on the hilt. His auburn hair is styled in orderly dreadlocks. His eyes are likewise blue.
Personality: Eccentric and domineering, Kipper will drive conversation. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting, Extrovert, Gifted, Philantrophist. Bonds: Job. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 108 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 19 (+4) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1000 gp. Malachite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maiathah Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a large blue jacket. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She receives visions of the future at random moments
History: She was born to loving parents in a slum to the west. Brilliant and gifted she never wanted to apply herself. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: An old rival family wants her found; and doesn't want to be a dyer and was forced into it by her family
Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Poor, Criminal record, Family. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Sard (20 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp).
Quelenna Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses in collared shirts and wears a proper scarf over her head. With bright auburn hair. Her amber unseeing eyes seem to look past you.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised in a desert tribe. There was a wharf not far from home where she often wandered off to fish. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Poor, Nature. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +6
Possessions: 9000 sp.
Anne Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears a sleeveless long coat of deep violet leather and dull white iron scale mail. Her red hair is styled in orderly dreadlocks. Her eyes are a pleasant blue.
Personality: She speaks before she thinks and is too direct. The war was a terrible time for her, and Anne does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Sold as a small child to a necromancer, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their daughter. She worked as a Cook, and she later adopted a second daughter.
Motivation: An old rival family wants her found; and marry her sister to traveling adventurers
Flaws: Impulsive, Depressed. Bonds: Military, Mentor, Family. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 8)
Armor Class 9
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Terran, Auran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1200 gp. Hematite (7 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriff Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a brown cloak and cross-gartered pastel stockings. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Prone to second guessing herself, she comes off as nervous. She uses divination through singing.
History: When she was but 4 years old her parents immigrated from the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She has drifted from career to career and currently works as a Animal Trainer.
Motivation: She wants to meet her childhood hero; and expand her business
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 90 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Elven, Giant, Goblin
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Myathethil Dmitriyev, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is cut short with large spiked bangs in the front. Her eyes are a pleasant green.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was raised in a plains tribe. Myathethil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Nature, Enemies. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 70 gp. Eye agate (10 gp).
Nim Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is renowned for his bright blue suits and hats. His skin is also unnaturally pale. His red hair is knotted and matted. His eyes are likewise violet.
Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Nim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Nim lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Nim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly, Depressed. Bonds: Guardian, Military, Family, Enemies. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 18 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp.
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