Joser Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His head has been shaved. He has gleaming, smiling brown eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a great chef.
History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Interpreter
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 300 gp. White pearl (150 gp). Rock crystal (70 gp). Sard (70 gp). Iolite (70 gp).
Nora Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized red coat. She has a slight overbite and is overall scrawny. She has a long silver ponytail with little hanging trinkets. Her fierce violet eyes like to dwell on things.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Like her mother and her brother before her, after school she went straight into learning to become a Dilettante. She became a Dilettante soon after.
Motivation: Wants to open a new tavern; and balancing her hectic life and new dilettante responsibilities is difficult
Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 400 gp.
Hadarai Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a tan tunic with black highlights, and long green pants that bunch up around his shoes. His auburn hair is heavily combed to the left. His brown unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hadarai is combative with any and all who dare try his patience in the slightest.
History: Born to a pair of adventurers, Hadarai grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.
Motivation: He desires power and/or immortality.
Ideals: Justice. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Vani Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is renowned for her bright white dresses and hats. Her red hair is braided into rings. She is baby faced.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of western immigrants she idolized her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vani grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vani. She used her abilities to trick people and travel the world for free.
Motivation: Further expansion of business; and she has decided she is irredeemable
Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Job. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 15)
Armor Class 13
Hit Points 52 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 1000 gp. Jeweled gold crown (7000 gp). A delicate silver chain set with a tourmaline (70 gp). Black velvet mask with numerous citrines (110 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). A delicate brass dragon egg (70 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Solid gold idol (600 gp). Gold dragon comb with red garnet eye (800 gp). Fire opal pendant on a fine gold chain (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fabien Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his red hair to look like a famous performer. He has gleaming, smiling gray eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of dire rats once and for all.
History: A powerful brothel owner made him what he is. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fabien was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: To unite with his sister.
Flaws: Ugly, Insane. Bonds: Family, Enemies, Mentor. Occupation: Sculptor
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 118 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 5000 gp. Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (90 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Finely wrought small gold bracelet (40 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Medium magic item.
Ulfgar Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He carries a battered bastard sword and tarnished sai as well. His white hair is cut short with large spiked bangs in the front. His eyes are amber and catlike.
Personality: Ulfgar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.
History: He was born in a small desert village. Through the years after Ulfgar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ulfgar's mother didn't care for him much, and the feeling was mutual. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc
Ideals: Fighting, Impeccable. Flaws: Lazy, Antagonistic. Bonds: Nature. Occupation: Slave Trader
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 8)
Armor Class 10
Hit Points 34 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: Zircon (40 gp). 1 Minor magic item.
Anne Hale, Female Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, she is an attractive figure. She wears a brown tunic with grey highlights, and long brown pants that bunch up around her shoes. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling brown eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Anne was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Human compassion; and she desires power and/or immortality
Ideals: Disciplined, Philantrophist. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 7 (-2) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Vlorn Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His gray unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vlorn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vlorn. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Disease, Sensitive. Bonds: Rich, Military, Criminal record. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp. Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mugrunden Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He wears green trousers with grey and white striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a flail. His white crest, when down, is lengthy. His gold eyes are passionate and lively.
Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Mugrunden was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he is terrified, and will act out of fear
Ideals: Persistence. Flaws: Antagonistic, Shy, Fearful. Bonds: Adventurer. Occupation: Unemployed
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 18)
Armor Class 12
Hit Points 78 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 19 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Sylvan, Celestial
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
Possessions: 14000 gp. Eye agate (4 gp). Freshwater pearl (4 gp). Star rose quartz (70 gp). Rhodochrosite (4 gp). Peridot (70 gp). Coral (160 gp). Zircon (70 gp). Banded agate (4 gp). Aquamarine (400 gp). Malachite (4 gp). Smoky quartz (70 gp). Freshwater pearl (4 gp). Chrysoberyl (160 gp). Rose (70 gp). Silver pearl (160 gp). Azurite (4 gp). Eye agate (4 gp). Rock crystal (70 gp). Rich purple corundum (1500 gp). Black pearl (400 gp). Alexandrite (400 gp). Black pearl (400 gp). Red garnet (160 gp). Peridot (70 gp). Alexandrite (400 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
