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NPC Generator

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Advanced [show]


Dustin Graham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the south. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dustin Graham, Male Human Barbarian 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Smoky quartz (20 gp). Alexandrite (1600 gp). 1 Minor magic item.


Social Check DCs


Heian Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow tunic with green highlights, and long white pants that bunch up around his shoes. He is physically well-built. He has a very tight haircut. His blue eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 14 years.

Motivation: Money/treasure.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Job. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Heian Solvenstein, Male Half-Elf Aristocrat 3
Medium (5'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1000 sp. 2 Holy water. 1 Everburning torch. 1 Antitoxin.


Social Check DCs


Traki Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a yellow deerstalker hat and yellow clothes. His right hand appears badly burned and disfigured. He wears a colorful flower in his white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He got into the Gardener business at a young age. Through the years after Traki was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Traki's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Traki Siannodel, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Golden pearl (70 gp).


Social Check DCs


Nicholas Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He is an epitome of beauty. His chestnut hair is knotted and matted. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Nicholas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Extrovert, Pacifist. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Nicholas Solvenstein, Male Half-Elf Adept 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 100 gp.


Social Check DCs


Ralf Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Slave. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Ralf Cooper, Male Human Druid 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3, Athletics +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp. 1 Chain shirt.


Social Check DCs


Yevelda Stanford, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right arm. She tends to wear a large white jacket. She has shaved her head bald. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is frequently practicing swordplay.

History: Yevelda was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Yevelda has worked very hard to control her curse. She then took over the family business and is one of the better Map Maker for hire.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Antagonistic, Disease. Bonds: Military, Job, Criminal record. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Yevelda Stanford, Female Half-Orc Barbarian 15
Medium (6'5") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 138 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills History +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 3000 gp. Tourmaline (140 gp). Red spinel (140 gp). Alexandrite (1200 gp). Golden pearl (140 gp). Aquamarine (1200 gp). Violet garnet (1200 gp). Banded agate (15 gp). Rose (50 gp). Bloodstone (50 gp). Eye agate (15 gp). Aquamarine (1200 gp). Banded agate (15 gp). Rock crystal (50 gp).


Social Check DCs


Marigold High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this woman sports white clothing, slightly heavier than average wear. Her tied-back hair is blonde. Her eyes are brown.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Marigold was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered painting. After a long history of fighting, Marigold and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and someone believes her a fraud

Ideals: Artistic. Flaws: Sensitive, Antagonistic. Bonds: Mentor, Poor. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Marigold High-hill, Female Halfling Rogue 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 50 gp. 1 Breastplate.


Social Check DCs


Gorfel Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His violet eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the north. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in rapier use. He got away from his former life and has fallen to alcoholism.

Motivation: Revenge; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Poor, Enemies. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Gorfel Rayden, Male Half-Orc Warlock 2
Medium (5'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)6 (-2) 11 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Onyx (50 gp). Iolite (50 gp). Malachite (10 gp).


Social Check DCs


Aym Loathe, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears dark leathers with embroidery. Her hair is short and chestnut. She wears a mask on her face.

Personality: Eccentric and domineering, Aym will drive conversation. She pushes her goals aggressively. She is also a coward if confronted.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform Days after completing her studies, news broke out that her hometown was attacked by goblins. Aym was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She wants to get laid; and revenge

Ideals: Extrovert. Flaws: Fearful. Bonds: Slave, Enemies, Has a crush. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Aym Loathe, Female Tiefling Sorcerer 1
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 13 (+1)18 (+4)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp. Golden pearl (90 gp). 1 Banded mail.


Social Check DCs

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