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NPC Generator

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Advanced [show]


Diggory Law, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting grey shirt and pants. His golden hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and he is greedy

Flaws: Ugly, Mundane, Disease. Bonds: Enemies, Rich. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Diggory Law, Male Human Cleric 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Lubash Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He wears his red hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: Lubash was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Lubash took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Shy. Bonds: Slave, Adventurer, Poor. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lubash Tenley, Male Half-Orc Ranger 3
Medium (6'0") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)10 (+0) 18 (+4)12 (+1)
Skills History +2, Insight +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1100 sp.


Social Check DCs


Mugrunden Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green cloak and cross-gartered blue stockings. His crest is rusty and curly. His thin eyebrows rest above his beady gold eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: He was born in the east, but his parents moved at a very young age to the north. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. After a long history of fighting, Mugrunden and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic, Racist. Bonds: Immigrant. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Mugrunden Skaarzborroosh, Male Dragonborn Sorcerer 8
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 9
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 14 (+2)19 (+4)
Skills Performance +7
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 900 gp. Aquamarine (1200 gp). Rose (50 gp). Banded agate (6 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern woman wears pastel trousers with grey and green striped suspenders. She wears various colorful collared shirts. She wears a top hat to hide her balding. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a necromancer, Trail was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting, Philantrophist. Flaws: Addict. Bonds: Mentor. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Trail Timber, Female Tabaxi Rogue 1
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Gerbo Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is bald on top and has large silver tufts of hair around his ears. His eyes are violet.

Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Tanner business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: To protect his home; and to be a engraver again

Flaws: Ugly, Shy. Bonds: Guardian, Job, Nature. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerbo Folkor, Male Gnome Ranger 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 18 (+4)10 (+0) 9 (-1)14 (+2)
Skills Investigation +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. Moss agate (7 gp). Tourmaline (110 gp). Brown-green garnet (110 gp).


Social Check DCs


Burgell Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this northern man wears a tan collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has dyed his greying golden hair a little too much giving a sharp golden color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Burgell hails from a village terrorized by illithids. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and someone believes him a fraud

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Enemies. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Burgell Nucklestamp, Male Gnome Bard 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 9 (-1)11 (+0)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Halfling, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Medrash Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of death around his neck, and a bastard sword on his belt. His red crest is smooth and relatively long. His gold eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Medrash Sumnarghthrysh, Male Dragonborn Adept 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Akmen Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair, when down, is lengthy. His red unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Akmen grew up listening to his mother's many stories. Akmen was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Spice Merchant. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Disease, Antagonistic, Addict. Bonds: Adventurer, Immigrant. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Akmen Debauchery, Male Tiefling Cleric 8
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Religion +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1500 gp.


Social Check DCs


Seven In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a faded coat and loose pants complete with broad hat. She has styled her beige fur well, parting it to the left. Her ears are large.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the north; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Seven In the Morning, Female Tabaxi Aristocrat 1
Medium (4'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)9 (-1) 17 (+3)15 (+2)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Rhodochrosite (7 gp).


Social Check DCs

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