Ur-Dag Alby, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He wears his red hair up. His face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Ur-Dag will drive conversation. He works hard and plays hard.
History: A powerful wizard made him what he is. Through the years after Ur-Dag was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ur-Dag's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear.
Ideals: Extrovert. Flaws: Hedonist, Antagonistic. Bonds: Mentor. Occupation: Locksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 9)
Armor Class 13
Hit Points 33 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Citrine (70 gp). Zircon (70 gp).
Trynnicus Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest is gold, silky, and of moderate length. His eyes are gold and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Roofer
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 5)
Armor Class 14
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
Possessions: 10000 cp. 1 Silver holy symbol.
Abad Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: 6'8" and muscular, this northern man dresses in black turtlenecks beneath a white coat with brown slacks. His hair is brown and curly. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Abad was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Forgetful, Shy. Bonds: Job, Attractive. Occupation: Sailor
Voice: Boston accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.
Gilthur Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears just a brown suit. His black hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich western family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Miner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 49 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 400 pp. Hematite (7 gp). Amber (120 gp). Golden yellow topaz (1200 gp). Lapis lazuli (7 gp). Sard (70 gp). Azurite (7 gp). Chrysoprase (70 gp). Aquamarine (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.
Neega Atterton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears very tight pants and wife beaters, though occasionally she sports a white coat. Her brown hair is slicked back into a classic pompadour. Her violet eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, she is a well trained Guard. She is a very good compulsive liar and kleptomaniac.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To prove her worth to the world; and seeks redemption
Ideals: Logical. Flaws: Impulsive. Bonds: Job, Criminal record, Military. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 4 (-3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
Possessions: 130 gp. Silver pearl (70 gp).
Leshanna Nailo, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.
Personality: Her tongue was cut out and she uses sign language. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in a small forest village. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Ideals: Fighting, Athletic. Flaws: Disease, PTSD. Bonds: Adventurer, Nature. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Blossom Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears bulky white painted plate armor. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears an eyepatch.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She uses divination through singing.
History: She was always a brilliant, if unscrupulous mind. Her divine abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she wants revenge against giants
Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Spice Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp. Smoky quartz (60 gp).
Hupe Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a white collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His black hair is cut jaggedly and amateurishly. His eyes are green and he is always smoking a pipe.
Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Soapmaker soon after.
Motivation: Seeks redemption; and to be a painter again
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Military, Job, Criminal record. Occupation: Soapmaker
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp.
Sun Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her brown fur is singed and shortened. She has green eyes.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sun was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality.
Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 43 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 2000 gp. Obsidian (10 gp). Sardonyx (70 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
