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NPC Generator

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Advanced [show]


Audhild Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'0" and is a bit bulky. She is very muscular particularly in the legs. She is typically in her Ruler uniform. Her chestnut hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Audhild Rubyeye, Female Dwarf Adept 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 14 (+2)16 (+3)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Halfling, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp. Red-brown spinel (140 gp). 1 Healer’s kit.


Social Check DCs


Hamil Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a white suit. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are brown and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Adventurer, Criminal record. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hamil Thistletop, Male Halfling Expert 5
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Malachite (15 gp). Peridot (20 gp). Onyx (20 gp). 1 Banded mail.


Social Check DCs


Ellyjoybell Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a well pressed and immaculate suit (or dress). She keeps her long silver hair kept up in a rat tail. Her eyes are violet and catlike.

Personality: She acts crazy and hedonistic. She has a small toy that she constantly fidgets with.

History: She was born several months after her father was called into army service. When Ellyjoybell reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Flaws: Hedonist, Addict, Shy, Fearful. Bonds: Military. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Ellyjoybell Fapplestamp, Female Gnome Ranger 3
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 18000 cp.


Social Check DCs


Ghaliver Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is long and unkept. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Tailor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Slave, Job. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Ghaliver Brightmoon, Male Halfling Wizard 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 6 (-2)14 (+2)
Skills Deception +4, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs


Helja Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. Her red hair is heavily combed to the left. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She plays an instrument quite well.

History: She was raised in a plains tribe. Her father was a mechanic, and taught her how to fix just about anything. She has never given up on her poetry dream.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Artistic, Persistence. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Spy

Voice: Whispers

Attributes [hide]

Helja Burrowfound, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Disguise kit.


Social Check DCs


Gerbo Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many green ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). He is bald on top and has large blonde tufts of hair around his ears. He has hazel eyes.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has recently gotten a pet goose that steals things from people.

Motivation: He desires power and/or immortality; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record, Family. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Gerbo Wildwander, Male Gnome Adept 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Cloak Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a red scarf. He carries a battered pickaxe and tarnished spear as well. His long yellow fur is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Cloak grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he has passion for adventuring and risk

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Cloak Of Wine, Male Tabaxi Ranger 8
Medium (5'11") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 6 (-2)15 (+2)
Skills Investigation +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 gp.


Social Check DCs


Bucklal Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly silver, has prominent grey streaks. His brown eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: The child of a Cartwright, who enjoyed hunting, Bucklal was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is a bit of a kleptomaniac; and a need for knowledge about a nearby landmark

Flaws: Disease, Insomniac. Bonds: Attractive, Nature, Adventurer, Criminal record. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Bucklal Jamjar, Male Halfling Warlock 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 8 (-1)15 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Infernal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Silent Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a pastel and blue robe with the hood down. She has a moderate pudge and is not very fit. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: The child of northern immigrants she idolized her mother. Through the years after Silent was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Silent's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Ideals: Opinionated. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Silent Of Spirit, Female Tabaxi Druid 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs

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