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NPC Generator

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Advanced [show]


Tyna Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'11" and likes to wear ponchos typically of a light white in addition to tight pants. She wears her hair in dreadlocks. Her amber eyes lackadaisically let the world flow into them.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is an amazing painter.

History: She was born in the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Armorer like her mother before her.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Cynical. Bonds: Immigrant, Job. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Tyna Goodearth, Female Halfling Barbarian 9
Small (2'11") Halfling, Lawful Neutral (CR 9)
Armor Class 15
Hit Points 50 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +6, History +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vani Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports black long hair. Her eyes are green and catlike.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born at the edge of vast forest. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She struck the Marshal job and began her own company from there.

Motivation: She has money and likes to spend it; and balancing her hectic life and new marshal responsibilities is difficult

Ideals: Disciplined, Gifted. Bonds: Nature, Job, Rich. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Vani Honeypot, Female Halfling Aristocrat 9
Small (2'10") Halfling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 70 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4

Possessions: 50 pp. Red-brown spinel (110 gp). Brown diamond (2000 gp). Moss agate (9 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. Her silver hair is cut jaggedly and amateurishly. She has green eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: When she was but 3 years old her parents immigrated from the north. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Meet up once more with her childhood friend.

Ideals: Entrepeneur, Fighting, Philantrophist. Bonds: Immigrant, Adventurer. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Sannl Rubyeye, Female Dwarf Fighter 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Sylvan, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Tatyan Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She wears a green tunic with white highlights, and long brown pants that bunch up around her shoes. Her bronze crest has been sun bleached extensively. She has a dull look in her gold eyes.

Personality: Confrontational and typically high on some drug or another. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tatyan took refuge in the large cave and found the beat up hammer and armor she uses now. She has never given up on her singing dream.

Motivation: She's in love; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Artistic. Flaws: Addict. Bonds: Has a crush, Nature, Enemies. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tatyan Argenthrixus, Female Dragonborn Bard 12
Medium (6'1") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 30 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)10 (+0) 16 (+3)14 (+2)
Skills Athletics +7, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 4000 gp. A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Gold music box (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Fire opal pendant on a fine gold chain (600 gp). Gold and topaz bottle stopper cork (1600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears just a blue suit. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He is mildly Elf supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He now mingles about in high society.

Motivation: Money/treasure; and he wants revenge against giants

Flaws: Ugly, Racist. Bonds: Enemies, Rich, Immigrant. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Beiro Iranapha, Male Elf Adept 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Nature +2, Stealth +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 20 pp. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs


Seebo Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many blue ritualistic tattoos. He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has chestnut hair. His thin eyebrows rest above his beady hazel eyes.

Personality: Seebo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. Seebo was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Seebo Welber, Male Gnome Aristocrat 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 17 (+3)8 (-1) 10 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 400 sp.


Social Check DCs


Gillyd Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a grey cloak and cross-gartered tan stockings. She keeps her black hair in a flapper bob. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Gillyd embodies much of what other species detest in the Dwarves. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Gillyd has worked very hard to control her curse. She then took over the family business and is one of the better Locksmith for hire.

Motivation: She wants revenge against goblins; and balancing her hectic life and new locksmith responsibilities is difficult

Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Job. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Gillyd Burrowfound, Female Dwarf Warlock 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)9 (-1) 9 (-1)10 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Elizabeth Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized violet coat. She is portly but not overly obese. Her hair is chestnut and curly. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She invites people to come help in her community garden.

History: Gifted from a young age, Elizabeth studied abroad. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Elizabeth Garcia, Female Half-Elf Commoner 3
Medium (5'6") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Elven, Terran, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Mantus Fate, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. His top hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.

History: Mantus hails from a village terrorized by giants. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Mantus Fate, Male Tiefling Rogue 5
Medium (6'6") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)14 (+2) 17 (+3)16 (+3)
Skills Persuasion +6, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 100 gp. Black opal (400 gp). 1 Minor magic item.


Social Check DCs

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