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NPC Generator

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Advanced [show]


Sannl Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears brown painted combat armor at almost all times. She keeps her golden hair in a pixie cut. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the west, certain she would find work there.

Motivation: To protect her home; and she has a crush on the local roofer

Ideals: Persistence, Extrovert. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Sannl Orcfoe, Female Dwarf Cleric 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 57 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 14 (+2)8 (-1)
Skills Deception +3, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: Moss agate (14 gp). Rock crystal (20 gp). Jade (110 gp). Bloodstone (20 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hatae Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a blue vest and prefers black and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down, marred by beers. Her hair is chestnut and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, she prefers to meditate than take action. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Unemployed, Hatae learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Unemployed job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Disciplined. Flaws: Ugly, Insane, Impulsive. Bonds: Job. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Hatae Sylvaranth, Female Elf Sorcerer 6
Medium (4'10") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills Deception +4, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Silgre Sutton, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'7" and wears a custom-built plate barding that's adorned with white lining and desert motifs. Her red hair is matted, messy, and big. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Herbalist, Silgre learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Silgre Sutton, Female Half-Orc Cleric 14
Medium (5'7") Half-Orc, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 62 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)6 (-2) 14 (+2)11 (+0)
Skills Medicine +7, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 4000 gp. Blue sapphire (1300 gp). Chalcedony (20 gp). Silver pearl (120 gp). Blue-white diamond (8000 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Violet garnet (500 gp). Rich purple corundum (1300 gp). Blue quartz (4 gp). Brown diamond (8000 gp). Rich purple corundum (1300 gp). Silver pearl (120 gp). Malachite (4 gp). Sardonyx (20 gp). Golden pearl (120 gp). 1 Medium magic item.


Social Check DCs


Gomory Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers tan and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: When he was but 6 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Guardian, Family, Immigrant, Job. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Gomory Palomarez, Male Human Wizard 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp.


Social Check DCs


Ralf Merton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ralf took refuge in the large cave and found the beat up bow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable. Flaws: Insomniac, Shy. Bonds: Nature. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Merton, Male Human Ranger 7
Medium (5'10") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 80000 cp.


Social Check DCs


Kody Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. He sports a flattop hair cut. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the west. He helped his father out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly. Bonds: In love, Immigrant, Job. Occupation: Gardener

Voice: German accent

Attributes [hide]

Kody Bulsara, Male Half-Elf Fighter 14
Medium (5'7") Half-Elf, Lawful Neutral (CR 14)
Armor Class 8
Hit Points 119 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Investigation +7, Medicine +7
Senses Passive Perception 12
Languages Common, Elven, Terran, Aquan
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +2

Possessions: 4000 gp. Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Silver chalice with lapis lazuli gems (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Gold dragon comb with red garnet eye (1700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (1700 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Salanop Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many black ritualistic tattoos. She very much looks the part of a Actor. Her long white hair reaches down to her waist. She has several tiny amethyst earrings on each ear.

Personality: While she acts the brute, she is far gentler than she would appear. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised in a desert tribe. Her mother was a soldier and died while she was still young. Salanop was left her mother's suit of armor and trained in its use and care. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and she'd like to take her coworkers down a peg

Ideals: Fighting. Bonds: Job, Rich, Nature, Military. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Salanop Munggen, Female Gnome Wizard 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)13 (+1) 17 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Heian Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a tan poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. His violet eyes dart from person to person.

Personality: He acts crazy and hedonistic. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the east his family was never financially stable. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Poor, Criminal record. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Heian Caerdonel, Male Elf Cleric 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Thea Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her whole body is exceptionally muscular. Her hair is always cut to a buzz. She has a dull look in her green eyes.

Personality: Overbrimming with self-confidence, Thea isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Thea is combative with any and all who dare try her patience in the slightest.

History: She was born in the west, but her parents moved at a very young age to the south. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thea took refuge in the old dungeon and found the beat up rapier and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and she is unsatisfied with her job

Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Immigrant, Nature, Job. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Thea Tealeaf, Female Halfling Bard 7
Small (2'8") Halfling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 13 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)10 (+0) 16 (+3)11 (+0)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp.


Social Check DCs

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