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NPC Generator

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Advanced [show]


Traubon Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many brown ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his silver hair well, parting it to the right. His brown eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Traubon studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Retire the richest man in the west; and he is greedy

Ideals: Gifted, Entrepeneur. Flaws: Depressed, Shy. Bonds: Rich. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Traubon Eversharp, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 12 (+1)6 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 sp.


Social Check DCs


Tethren Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man dresses well, typically a more casual-formal manner. His red hair is knotted and matted. His eyes are a pleasant gold.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Shipwright, who enjoyed hunting, Tethren was taken on many hunting expeditions. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently gotten a pet goose that steals things from people.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Attractive, Nature. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Tethren Fealty, Male Tiefling Expert 7
Medium (5'4") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)18 (+4) 11 (+0)17 (+3)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Aquan, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3

Possessions: 100000 cp.


Social Check DCs


Veloptima Reese, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'0" and wears a tan tunic with brown highlights, and long pastel pants that bunch up around her shoes. She has done her best to style her black hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the recently deceased. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Veloptima grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Veloptima. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Veloptima fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she has comitted a past crime that haunts her to this day

Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Criminal record, Enemies. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Veloptima Reese, Female Gnome Commoner 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)14 (+2) 9 (-1)8 (-1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Harriet Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses in red turtlenecks beneath a tan coat with green slacks. Her hair is blonde and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is an amazing painter.

History: Harriet lived on a farm with her father, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of her sister; and she has passion for adventuring and risk

Ideals: Justice, Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Harriet Wildcloak, Female Halfling Bard 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 45 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)9 (-1) 15 (+2)18 (+4)
Skills Persuasion +7, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Pennie Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is an epitome of beauty. Her hair is short and auburn. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is very quiet and rarely speaks above a whisper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Flaws: Shy. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Pennie Brightmoon, Female Halfling Warrior 14
Small (2'8") Halfling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 116 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +6, Deception +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 200 pp. Jasper (30 gp). White opal (900 gp). Violet garnet (600 gp). Freshwater pearl (7 gp). Rock crystal (30 gp). Deep green spinel (100 gp). Coral (100 gp). Rock crystal (30 gp). Eye agate (7 gp). Moonstone (30 gp). Alexandrite (600 gp). Freshwater pearl (7 gp).


Social Check DCs


Fallthra Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her white hair in a flapper bob. Her thin eyebrows rest above her beady green eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She can't help but pocket interesting objects she comes across

History: Born in a small village she learned the ways of the warrior from her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Fallthra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fallthra. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fallthra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fallthra Orcfoe, Female Dwarf Monk 6
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. Eye agate (15 gp). Banded agate (15 gp).


Social Check DCs


John Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and is wearing colorful clothing, dressed as a Map Maker. His left leg appears badly burned and disfigured. His blonde hair is unkempt and raggedy. His eyes, though not visible through his cowl, are amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out west to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

John Melancon, Male Half-Elf Paladin 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Three Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman dresses like a well dressed Herbalist does. Her clothes are grease stained in places. Her red fur is singed and shortened. Her eyes, though not visible through her cowl, are amber.

Personality: She is a Herbalist first and foremost. She believes firmly that knowledge should be universal. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Herbalist for the past few years.

Motivation: She is unsatisfied with her job; and find a way to reverse the transformation of her sister

Flaws: Ugly. Bonds: Job, Poor, Immigrant, Family. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Three Of Snakes, Female Tabaxi Adept 5
Medium (4'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)8 (-1) 14 (+2)17 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: Just what you see.


Social Check DCs


Igden Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear blue clothing when he does not wear armor. He is an epitome of beauty. He wears a colorful flower in his red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: His tongue was cut out and he uses sign language. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of northern immigrants he idolized his father. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the north, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Attractive, Criminal record, Immigrant, Family, Adventurer. Occupation: Sculptor

Voice: Mumbles to self between sentences

Attributes [hide]

Igden Musgraben, Male Gnome Expert 14
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 93 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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