Two Llamas In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears brown leather gloves, a brown jacket, and tight pants. Her black fur is drawn into a tight pony tail with a cross scrunchie. She wears a mask on her face.
Personality: Prone to second guessing herself, she comes off as nervous. She would rather hide behind her crafts than deal with other people.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Athletic, Artistic. Flaws: Shy, Ugly. Bonds: Religious. Occupation: Armorer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp.
Wiggens Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'4" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His left leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Wiggens does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Stableman
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Undercommon, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Heward Hastings, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing, and is pretty ugly. He wears his hair in dreadlocks. This hazel eyed westerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by giants. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: To share knowledge with the world; and many giants want him driven away
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Ploughman
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 6 (-2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 4 Smokesticks.
Sapply Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. His golden hair is lengthy and is close to two feet long. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Laborer.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Ideals: Joker. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 6 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp. White opal (400 gp). 1 Minor magic item.
Agnes Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many green ritualistic tattoos. She wears tight fitting clothing which further accentuates her frame. Her hair is blonde and very short. Her green unseeing eyes seem to look past you.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She is the product a well kept family trust fund and as such has never really known need. A freak accident while working with her Body Guard father left her crippled. She has built up a small fortune and can afford her own way.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Athletic. Flaws: Disease, Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Weaver
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 gp.
Rangrim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey cloak and cross-gartered tan stockings. His chestnut hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Butcher in town.
History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Butcher job and began his own company from there.
Motivation: Money/treasure; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Opinionated. Bonds: Attractive, Job, Rich, Family. Occupation: Butcher
Voice: Speaks with a cold
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1400 sp.
Kellen Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears bulky blue painted plate armor, and his gloved hand is found clutching a dagger. He keeps his brown hair in a flapper bob. He wears large thick round spectacles.
Personality: Kellen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the east to a Spice Merchant, Kellen learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants to get laid; and to share knowledge with the world
Ideals: Extrovert, Logical. Bonds: Job, Family, Has a crush. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 89 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 18 (+4) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Elven, Halfling, Goblin
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 900 gp. Smoky quartz (60 gp). Aquamarine (300 gp). Lapis lazuli (14 gp). Jasper (60 gp). Star ruby (800 gp). Deep blue spinel (300 gp). 1 Minor magic item.
Stacee TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears red leather gloves, a red jacket, and tight pants. Her brown hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Stacee studied abroad. Her parents enrolled her in a Wizard school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying sister.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 190 gp.
Elizabeth Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. She wears her brown hair down. Her gray eyes dart from person to person to random spaces in the air.
Personality: She will rave to anyone who will listen. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Elizabeth has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Athletic. Flaws: Insane, Antagonistic, Disease. Bonds: Rich. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 31 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 2500 gp.
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