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NPC Generator

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Advanced [show]


Adrik Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Adrik hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Hedonist. Bonds: Attractive, Immigrant, Enemies, Job. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Adrik Rakankrak, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp.


Social Check DCs


Symma Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray.

Personality: She will rave to anyone who will listen. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Symma was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Symma was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Carpenter. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: She is not mentally stable, and does not behave rationally; and she feels threatened by others

Flaws: Insane, Fearful. Bonds: Adventurer, Poor, Immigrant. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Symma Waggletop, Female Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 15 (+2)18 (+4) 9 (-1)11 (+0)
Skills Nature +6, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Terran, Dwarven, Infernal
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Emmeline Churchill, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'3" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has slicked back brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Emmeline is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised in a plains tribe. Over the years she perfected her riding and shooting skills. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and regain custody of her daughter

Ideals: Extrovert. Flaws: Insane. Bonds: Rich, Family, Nature. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Emmeline Churchill, Female Human Warrior 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +4

Possessions: 200 sp. Sard (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Jarsali Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She has a large tan mantle and cape that has been intricately interwoven into her brown robe. She has a moderate pudge and is not very fit. She sports brown long hair. She has brown eyes and a tan hat with a brown feather.

Personality: Confrontational and typically high on some drug or another. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Jarsali grew up listening to her father's many stories. She helped her father out around the business and became quite the natural. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with her sister; and doesn't want to be a stylist and was forced into it by her family

Ideals: Gifted. Flaws: Addict. Bonds: Adventurer, Job, Family. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Jarsali Amakiir, Female Elf Ranger 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 4 (-3)12 (+1) 13 (+1)13 (+1)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Gardain Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. He keeps his long red hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of southern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Insomniac, Greedy. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Gardain Hammerstone, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)14 (+2) 17 (+3)6 (-2)
Skills Deception +0, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 7000 cp. 1 Chain shirt.


Social Check DCs


Flak Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. He wears a colorful flower in his red hair. His eyes are brown and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Flak Yardley, Male Half-Orc Fighter 10
Medium (5'3") Half-Orc, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 94 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Orc, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: He is wracked by social anxiety; and doesn't want to be a hunter and was forced into it by his family

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Attractive, Family, Rich. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Ribbles Scheppen, Male Gnome Rogue 5
Small (3'8") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 12 (+1)17 (+3)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahvain Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. He sports a flattop hair cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.

History: He was born to loving parents in a slum to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Joker, Artistic. Bonds: Attractive, Poor, Criminal record. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Ahvain Casilltenirra, Male Elf Adept 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 6 (-2)13 (+1)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Donaar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears bulky green painted plate armor, and sports empty pouches on his belt. He keeps his long black crest kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Donaar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Job. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Donaar Argenthrixus, Male Dragonborn Bard 18
Medium (6'8") Dragonborn, Neutral Good (CR 18)
Armor Class 8
Hit Points 112 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Religion +6, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +4 / 5d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 11000 gp. Gold dragon comb with red garnet eye (1600 gp). Golden circlet with four aquamarines (2000 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold music box (3000 gp). Jeweled electrum ring (3000 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Gold and topaz bottle stopper cork (1600 gp). Jeweled anklet (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Black velvet mask with numerous citrines (170 gp). Carved bone or ivory statuette (40 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (170 gp). Jeweled gold crown (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Brass mug with jade inlays (400 gp). Solid gold idol (600 gp). Gold music box (3000 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (600 gp). A delicate brass dragon egg (40 gp).


Social Check DCs

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