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NPC Generator

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Advanced [show]


Jebeddo Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his white hair. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. Jebeddo was born on a far northern plains where he grew up under the tutelage of his father, an expert Sailor. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Justice. Bonds: Attractive, Rich, Nature, Immigrant. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Jebeddo Murnig, Male Gnome Aristocrat 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Marbas Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple green robe with tan stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His white hair, when down, is lengthy. He wears a mask on his face.

Personality: He is irascible and easily irritated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the south to a Mayor, Marbas learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He struck the Mayor job and began his own company from there.

Motivation: A rival would like him out of the picture.

Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Marbas Gluttony, Male Tiefling Sorcerer 3
Medium (6'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1500 sp.


Social Check DCs


Hecat Wit, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she sports black clothing, slightly heavier than average wear. Her hair is purple, silky, and of moderate length. Her gold eyes dart from person to person.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born on a small isolated farm. She has had some formal singing training, and achieved minor success. She ran away from her former home and has been making her living as a Fisher for the past few years.

Motivation: Further expansion of business; and she is content

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Nature, Job. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Hecat Wit, Female Tiefling Druid 4
Medium (4'9") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)10 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp.


Social Check DCs


Chenna Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her blonde hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: This woman loves painting and to teach people painting more than just about anything. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved from fad to fad and when she turned 15 she discovered painting. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants a kiss; and she has a crush on the local architect

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Has a crush, Slave. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Chenna Goodearth, Female Halfling Expert 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 9 (-1)18 (+4) 8 (-1)9 (-1)
Skills Persuasion +2, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Aquan, Giant, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 200 gp. Violet garnet (200 gp).


Social Check DCs


Thiala Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. She is portly but not overly obese. She has dyed her greying silver hair a little too much giving a sharp silver color. Her gray eyes dart from person to person.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Around other people she will do her best to conceal her emotions and appear jolly.

History: The child of western immigrants she idolized her mother. Her first spouse was a Laborer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She moves from town to town, unable to find a place to settle.

Motivation: Marry her sister to traveling adventurers.

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Thiala Ilphelkiir, Female Elf Fighter 8
Medium (5'5") Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 17 (+3)13 (+1)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1500 gp.


Social Check DCs


Peren Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man is renowned for his bright blue suits and hats. He has a penchant for wearing a ring with an oversized jet on his left hand. His head has been shaved. His eyes, though not visible through his cowl, are gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south, but his parents moved at a very young age to the north. In his 16th year, his parents were killed by a drow raid, leaving Peren alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many drow want him driven away; and a deep hatred of drow

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Immigrant, Enemies. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Peren Qualanthri, Male Elf Ranger 6
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vlorn Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Vlorn hails from a village terrorized by brigands. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Ugly, Insomniac, Addict. Bonds: Enemies, Has a crush. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Vlorn Greenbottle, Male Halfling Wizard 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp. 1 Holy water.


Social Check DCs


Hugh Hale, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish black hair is in a traditional bowl cut. His eyes are amber and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Ugly, Terse, Secretive. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Hugh Hale, Male Human Aristocrat 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 500 gp. Brown-green garnet (40 gp). Aquamarine (1100 gp). Smoky quartz (80 gp).


Social Check DCs


Gimurt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean brown cloak covering his clean studded leather. His hair is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them

History: He comes from a rich western family. He has had some formal painting training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Job, Rich. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Gimurt Ironfist, Male Dwarf Adept 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp.


Social Check DCs

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